调整流式处理opus

This commit is contained in:
Chingfeng Li
2025-08-05 14:10:55 +08:00
parent faf2890695
commit ac1e19f621
4 changed files with 352 additions and 65 deletions
@@ -31,44 +31,51 @@ async def sendAudioMessage(conn, sentenceType, audios, text):
# 播放音频
async def sendAudio(conn, audios, pre_buffer=True):
if audios is None or len(audios) == 0:
if audios is None:
return
# 流控参数优化
frame_duration = 60 # 帧时长(毫秒),匹配 Opus 编码
start_time = time.perf_counter()
play_position = 0
# 仅当第一句话时执行预缓冲
if pre_buffer:
pre_buffer_frames = min(3, len(audios))
for i in range(pre_buffer_frames):
await conn.websocket.send(audios[i])
remaining_audios = audios[pre_buffer_frames:]
# 如果audios不是opus数组,则不需要进行遍历,可以直接发送;这里需要进行流控管理,防止发送过快引发客户端溢出
if isinstance(audios ,bytes):
await conn.websocket.send(audios)
else:
remaining_audios = audios
if audios is None or len(audios) == 0:
return
# 流控参数优化
frame_duration = 60 # 帧时长(毫秒),匹配 Opus 编码
start_time = time.perf_counter()
play_position = 0
# 仅当第一句话时执行预缓冲
if pre_buffer:
pre_buffer_frames = min(3, len(audios))
for i in range(pre_buffer_frames):
await conn.websocket.send(audios[i])
remaining_audios = audios[pre_buffer_frames:]
else:
remaining_audios = audios
# 播放剩余音频帧
for opus_packet in remaining_audios:
if conn.client_abort:
break
# 播放剩余音频帧
for opus_packet in remaining_audios:
if conn.client_abort:
break
# 重置没有声音的状态
conn.last_activity_time = time.time() * 1000
# 重置没有声音的状态
conn.last_activity_time = time.time() * 1000
# 计算预期发送时间
expected_time = start_time + (play_position / 1000)
current_time = time.perf_counter()
delay = expected_time - current_time
if delay > 0:
await asyncio.sleep(delay)
# 计算预期发送时间
expected_time = start_time + (play_position / 1000)
current_time = time.perf_counter()
delay = expected_time - current_time
if delay > 0:
await asyncio.sleep(delay)
await conn.websocket.send(opus_packet)
await conn.websocket.send(opus_packet)
play_position += frame_duration
play_position += frame_duration
async def send_tts_message(conn, state, text=None):
"""发送 TTS 状态消息"""
if text is None:
return
message = {"type": "tts", "state": state, "session_id": conn.session_id}
if text is not None:
message["text"] = textUtils.check_emoji(text)
@@ -422,7 +422,6 @@ class TTSProvider(TTSProviderBase):
async def _start_monitor_tts_response(self):
"""监听TTS响应"""
opus_datas_cache = []
is_first_sentence = True
first_sentence_segment_count = 0 # 添加计数器
try:
@@ -458,13 +457,9 @@ class TTSProvider(TTSProviderBase):
f"句子语音生成成功: {self.conn.tts_MessageText}"
)
self.tts_audio_queue.put(
(SentenceType.MIDDLE, opus_datas_cache, self.conn.tts_MessageText)
(SentenceType.MIDDLE, [], self.conn.tts_MessageText)
)
self.conn.tts_MessageText = None
else:
self.tts_audio_queue.put(
(SentenceType.MIDDLE, opus_datas_cache, None)
)
# 第一句话结束后,将标志设置为False
is_first_sentence = False
elif event_name == "SynthesisCompleted":
@@ -477,22 +472,7 @@ class TTSProvider(TTSProviderBase):
# 二进制消息(音频数据)
elif isinstance(msg, (bytes, bytearray)):
logger.bind(tag=TAG).debug(f"推送数据到队列里面~~")
opus_datas = self.opus_encoder.encode_pcm_to_opus(msg, False)
logger.bind(tag=TAG).debug(
f"推送数据到队列里面帧数~~{len(opus_datas)}"
)
if is_first_sentence:
first_sentence_segment_count += 1
if first_sentence_segment_count <= 6:
self.tts_audio_queue.put(
(SentenceType.MIDDLE, opus_datas, None)
)
else:
opus_datas_cache.extend(opus_datas)
else:
# 后续句子缓存
opus_datas_cache.extend(opus_datas)
self.opus_encoder.encode_pcm_to_opus_stream(msg, False, self.handle_opus)
except websockets.ConnectionClosed:
logger.bind(tag=TAG).warning("WebSocket连接已关闭")
break
@@ -616,10 +596,10 @@ class TTSProvider(TTSProviderBase):
msg = await ws.recv()
if isinstance(msg, (bytes, bytearray)):
# 编码为Opus并收集
opus_frames = self.opus_encoder.encode_pcm_to_opus(
msg, False
self.opus_encoder.encode_pcm_to_opus_stream(
msg, False, self.handle_opus
)
audio_data.extend(opus_frames)
# audio_data.extend(opus_frames)
elif isinstance(msg, str):
data = json.loads(msg)
header = data.get("header", {})
@@ -651,3 +631,11 @@ class TTSProvider(TTSProviderBase):
except Exception as e:
logger.bind(tag=TAG).error(f"生成音频数据失败: {str(e)}")
return []
def handle_opus(self, opus_data: bytes):
logger.bind(tag=TAG).debug(
f"推送数据到队列里面帧数~~"
)
self.tts_audio_queue.put(
(SentenceType.MIDDLE, opus_data, None)
)
+105 -13
View File
@@ -5,10 +5,11 @@ import uuid
import asyncio
import threading
from core.utils import p3
from datetime import datetime
import time
from core.utils import textUtils
from abc import ABC, abstractmethod
from config.logger import setup_logging
from core.utils.audio_flow_control import FlowControlConfig, simulate_device_consumption
from core.utils.util import audio_to_data, audio_bytes_to_data
from core.utils.tts import MarkdownCleaner
from core.utils.output_counter import add_device_output
@@ -70,6 +71,8 @@ class TTSProviderBase(ABC):
self.tts_stop_request = False
self.processed_chars = 0
self.is_first_sentence = True
self.flow_controller = FlowControlConfig.create_flow_controller()
self.flow_control_enabled = config.get("enable_flow_control", True)
def generate_filename(self, extension=".wav"):
return os.path.join(
@@ -253,26 +256,115 @@ class TTSProviderBase(ABC):
text = None
try:
try:
sentence_type, audio_datas, text = self.tts_audio_queue.get(
timeout=1
)
sentence_type, audio_datas, text = self.tts_audio_queue.get(timeout=1)
except queue.Empty:
if self.conn.stop_event.is_set():
break
continue
future = asyncio.run_coroutine_threadsafe(
sendAudioMessage(self.conn, sentence_type, audio_datas, text),
self.conn.loop,
)
future.result()
if self.conn.max_output_size > 0 and text:
add_device_output(self.conn.headers.get("device-id"), len(text))
enqueue_tts_report(self.conn, text, audio_datas)
# 如果启用了流控
if self.flow_control_enabled:
# 计算音频数据的帧数
if isinstance(audio_datas, bytes):
frame_count = 1 # 单个字节流作为一帧
elif isinstance(audio_datas, (list, tuple)):
frame_count = len(audio_datas)
else:
frame_count = 0
# 流控检查
if frame_count > 0:
max_wait_time = FlowControlConfig.DEFAULT_MAX_WAIT_TIME
wait_start_time = time.time()
retry_interval = FlowControlConfig.DEFAULT_RETRY_INTERVAL
while not self.flow_controller.can_send_frames(frame_count):
# 检查是否超时或需要停止
if (time.time() - wait_start_time > max_wait_time or
self.conn.stop_event.is_set() or
self.conn.client_abort):
logger.bind(tag=TAG).warning(
f"流控等待超时或收到停止信号,跳过音频发送: {text}"
)
break
# 短暂等待后重试
time.sleep(retry_interval)
# 更新设备消费估计(这里假设设备以恒定速率消费)
# 实际应用中可能需要从设备端获取真实的消费情况
estimated_consumption = int(retry_interval * FlowControlConfig.DEFAULT_REFILL_RATE)
self.flow_controller.update_device_consumption(estimated_consumption)
else:
# 可以发送,记录发送的帧数
self.flow_controller.record_sent_frames(frame_count)
# 发送音频
future = asyncio.run_coroutine_threadsafe(
self._send_audio_with_flow_control(sentence_type, audio_datas, text),
self.conn.loop,
)
future.result()
# 记录输出和报告
if self.conn.max_output_size > 0 and text:
add_device_output(self.conn.headers.get("device-id"), len(text))
enqueue_tts_report(self.conn, text, audio_datas)
# 输出流控状态(调试用)
if frame_count > 10: # 只在较大的音频块时输出状态
status = self.flow_controller.get_status()
logger.bind(tag=TAG).debug(
f"流控状态: 缓冲区使用率={status['buffer_usage_percent']:.1f}%, "
f"可用令牌={status['available_tokens']}, 发送文本: {text[:20]}..."
)
else:
# 没有音频数据,直接发送
future = asyncio.run_coroutine_threadsafe(
sendAudioMessage(self.conn, sentence_type, audio_datas, text),
self.conn.loop,
)
future.result()
else:
# 未启用流控,直接发送
future = asyncio.run_coroutine_threadsafe(
sendAudioMessage(self.conn, sentence_type, audio_datas, text),
self.conn.loop,
)
future.result()
# 记录输出和报告
if self.conn.max_output_size > 0 and text:
add_device_output(self.conn.headers.get("device-id"), len(text))
enqueue_tts_report(self.conn, text, audio_datas)
except Exception as e:
logger.bind(tag=TAG).error(
f"audio_play_priority priority_thread: {text} {e}"
f"audio_play_priority_thread: {text} {e}"
)
async def _send_audio_with_flow_control(self, sentence_type, audio_datas, text):
"""带流控的音频发送方法"""
await sendAudioMessage(self.conn, sentence_type, audio_datas, text)
# 模拟设备消费(实际应用中应该从设备获取反馈)
if isinstance(audio_datas, bytes):
frame_count = 1
elif isinstance(audio_datas, (list, tuple)):
frame_count = len(audio_datas)
else:
frame_count = 0
if frame_count > 0:
asyncio.create_task(simulate_device_consumption(self.flow_controller, frame_count))
# 在类中添加流控制器重置方法
def reset_flow_controller(self):
"""重置流控制器状态,通常在新会话开始时调用"""
if hasattr(self, 'flow_controller'):
self.flow_controller.reset()
logger.bind(tag=TAG).info("流控制器状态已重置")
async def start_session(self, session_id):
pass
@@ -0,0 +1,200 @@
"""
音频流控模块
包含令牌桶算法和音频流控制器的实现
"""
import asyncio
import time
import threading
from collections import deque
from typing import Optional, Dict, Any
class TokenBucket:
"""令牌桶实现,用于限流控制"""
def __init__(self, capacity: int, refill_rate: float, initial_tokens: Optional[int] = None):
"""
初始化令牌桶
Args:
capacity: 桶容量(最大令牌数)
refill_rate: 令牌补充速率(每秒补充的令牌数)
initial_tokens: 初始令牌数,默认为桶容量
"""
self.capacity = capacity
self.refill_rate = refill_rate
self.tokens = initial_tokens if initial_tokens is not None else capacity
self.last_refill_time = time.time()
self.lock = threading.Lock()
def get_tokens(self, requested_tokens: int = 1) -> bool:
"""
获取指定数量的令牌
Args:
requested_tokens: 请求的令牌数量
Returns:
bool: 是否成功获取到令牌
"""
with self.lock:
self._refill_tokens()
if self.tokens >= requested_tokens:
self.tokens -= requested_tokens
return True
else:
return False
def get_available_tokens(self) -> int:
"""获取当前可用令牌数"""
with self.lock:
self._refill_tokens()
return int(self.tokens)
def _refill_tokens(self):
"""内部方法:补充令牌"""
current_time = time.time()
time_passed = current_time - self.last_refill_time
tokens_to_add = time_passed * self.refill_rate
self.tokens = min(self.capacity, self.tokens + tokens_to_add)
self.last_refill_time = current_time
class AudioFlowController:
"""音频流控制器,基于令牌桶算法控制音频数据发送"""
def __init__(self, max_device_buffer: int = 3000, refill_rate: float = 20):
"""
初始化音频流控制器
Args:
max_device_buffer: 设备端最大缓冲区大小(Opus帧数)
refill_rate: 令牌补充速率(每秒允许发送的帧数)
"""
self.max_device_buffer = max_device_buffer
self.token_bucket = TokenBucket(
capacity=max_device_buffer,
refill_rate=refill_rate,
initial_tokens=max_device_buffer // 2 # 初始令牌为容量的一半
)
self.sent_frames_count = 0 # 已发送帧数计数
self.device_consumed_frames = 0 # 设备端已消费帧数
self.pending_queue = deque() # 等待发送的数据队列
self._lock = threading.Lock()
def can_send_frames(self, frame_count: int) -> bool:
"""
检查是否可以发送指定数量的帧
Args:
frame_count: 要发送的帧数
Returns:
bool: 是否可以发送
"""
with self._lock:
# 检查设备端缓冲区是否会溢出
estimated_device_buffer = self.sent_frames_count - self.device_consumed_frames
if estimated_device_buffer + frame_count > self.max_device_buffer:
return False
# 检查令牌桶是否有足够令牌
return self.token_bucket.get_tokens(frame_count)
def update_device_consumption(self, consumed_frames: int):
"""
更新设备端消费的帧数
Args:
consumed_frames: 设备端消费的帧数
"""
with self._lock:
self.device_consumed_frames += consumed_frames
def record_sent_frames(self, frame_count: int):
"""
记录已发送的帧数
Args:
frame_count: 发送的帧数
"""
with self._lock:
self.sent_frames_count += frame_count
def get_status(self) -> Dict[str, Any]:
"""获取流控状态信息"""
with self._lock:
estimated_buffer = self.sent_frames_count - self.device_consumed_frames
return {
"sent_frames": self.sent_frames_count,
"consumed_frames": self.device_consumed_frames,
"estimated_device_buffer": estimated_buffer,
"available_tokens": self.token_bucket.get_available_tokens(),
"pending_queue_size": len(self.pending_queue),
"buffer_usage_percent": (estimated_buffer / self.max_device_buffer) * 100
}
def reset(self):
"""重置流控状态"""
with self._lock:
self.sent_frames_count = 0
self.device_consumed_frames = 0
self.pending_queue.clear()
# 重新初始化令牌桶
self.token_bucket = TokenBucket(
capacity=self.max_device_buffer,
refill_rate=self.token_bucket.refill_rate,
initial_tokens=self.max_device_buffer // 2
)
async def simulate_device_consumption(flow_controller: AudioFlowController, frame_count: int):
"""
模拟设备消费音频帧的过程
实际应用中应该根据设备反馈来更新消费情况
Args:
flow_controller: 流控制器实例
frame_count: 消费的帧数
"""
# 模拟设备播放延迟(60ms per frame
await asyncio.sleep(frame_count * 0.06)
flow_controller.update_device_consumption(frame_count)
# 流控配置常量
class FlowControlConfig:
"""流控配置常量"""
# Opus 编码参数
OPUS_FRAME_DURATION_MS = 60 # Opus帧时长(毫秒)
OPUS_FRAMES_PER_SECOND = 1000 / OPUS_FRAME_DURATION_MS # 每秒帧数
# 默认流控参数
DEFAULT_MAX_DEVICE_BUFFER = 1000 # 设备端最大缓冲帧数
DEFAULT_REFILL_RATE = 20 # 默认令牌补充速率(帧/秒)
DEFAULT_MAX_WAIT_TIME = 5.0 # 流控最大等待时间(秒)
DEFAULT_RETRY_INTERVAL = 0.1 # 流控重试间隔(秒)
# 预缓冲参数
PRE_BUFFER_FRAMES = 3 # 预缓冲帧数
@classmethod
def create_flow_controller(cls, max_buffer: Optional[int] = None,
refill_rate: Optional[float] = None) -> AudioFlowController:
"""
创建流控制器的工厂方法
Args:
max_buffer: 最大缓冲区大小,使用默认值如果为None
refill_rate: 令牌补充速率,使用默认值如果为None
Returns:
AudioFlowController: 配置好的流控制器实例
"""
return AudioFlowController(
max_device_buffer=max_buffer or cls.DEFAULT_MAX_DEVICE_BUFFER,
refill_rate=refill_rate or cls.DEFAULT_REFILL_RATE
)