mirror of
https://github.com/xinnan-tech/xiaozhi-esp32-server.git
synced 2026-07-27 01:23:55 +08:00
Merge branch 'main' into py-display
This commit is contained in:
@@ -751,8 +751,8 @@ class ConnectionHandler:
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memory_type = self.config["Memory"][self.config["selected_module"]["Memory"]][
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"type"
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]
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# 如果使用 nomen,直接返回
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if memory_type == "nomem":
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# 如果使用 nomen 或 mem_report_only,直接返回
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if memory_type == "nomem" or memory_type == "mem_report_only":
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return
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# 使用 mem_local_short 模式
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elif memory_type == "mem_local_short":
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@@ -280,6 +280,8 @@ async def send_tts_message(conn: "ConnectionHandler", state, text=None):
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await sendAudio(conn, audios)
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# 等待所有音频包发送完成
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await _wait_for_audio_completion(conn)
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# 停止音频发送循环
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conn.audio_rate_controller.stop_sending()
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# 清除服务端讲话状态
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conn.clearSpeakStatus()
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@@ -0,0 +1,20 @@
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"""
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仅上报聊天记录,不进行记忆总结
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"""
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from ..base import MemoryProviderBase, logger
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TAG = __name__
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class MemoryProvider(MemoryProviderBase):
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def __init__(self, config, summary_memory=None):
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super().__init__(config)
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async def save_memory(self, msgs, session_id=None):
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logger.bind(tag=TAG).debug("mem_report_only mode: No memory saving or summarization is performed.")
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return None
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async def query_memory(self, query: str) -> str:
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logger.bind(tag=TAG).debug("mem_report_only mode: No memory query is performed.")
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return ""
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@@ -27,6 +27,7 @@ class AudioRateController:
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self.queue_empty_event = asyncio.Event() # 队列清空事件
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self.queue_empty_event.set() # 初始为空状态
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self.queue_has_data_event = asyncio.Event() # 队列数据事件
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self._last_queue_empty_time = 0 # 上次队列清空的时间(秒)
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def reset(self):
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"""重置控制器状态"""
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@@ -37,12 +38,25 @@ class AudioRateController:
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self.queue.clear()
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self.play_position = 0
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self.start_timestamp = None # 由首个音频包设置
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self._last_queue_empty_time = 0 # 重置时间
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# 相关事件处理
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self.queue_empty_event.set()
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self.queue_has_data_event.clear()
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def add_audio(self, opus_packet):
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"""添加音频包到队列"""
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# 如果队列之前为空,需要调整时间戳以保持播放时间连续
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# 这样工具调用等待期间,新加入的音频不会提前播放
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# 如果间隔很短(<1帧),说明是正常的流式传输,不需要重置
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if len(self.queue) == 0 and self.play_position > 0:
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elapsed_since_empty = (time.monotonic() - self._last_queue_empty_time) * 1000
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# 只有间隔超过1帧时长,才认为是真正的"暂停恢复"
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if elapsed_since_empty >= self.frame_duration:
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self.start_timestamp = time.monotonic() - (self.play_position / 1000)
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self.logger.bind(tag=TAG).debug(
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f"队列从空恢复,重置时间戳,当前播放位置: {self.play_position}ms,间隔: {elapsed_since_empty:.0f}ms"
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)
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self.queue.append(("audio", opus_packet))
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# 相关事件处理
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self.queue_empty_event.clear()
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@@ -55,6 +69,14 @@ class AudioRateController:
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Args:
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message_callback: 消息发送回调函数 async def()
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"""
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if len(self.queue) == 0 and self.play_position > 0:
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elapsed_since_empty = (time.monotonic() - self._last_queue_empty_time) * 1000
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if elapsed_since_empty >= self.frame_duration:
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self.start_timestamp = time.monotonic() - (self.play_position / 1000)
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self.logger.bind(tag=TAG).debug(
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f"队列从空恢复,重置时间戳,当前播放位置: {self.play_position}ms,间隔: {elapsed_since_empty:.0f}ms"
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)
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self.queue.append(("message", message_callback))
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# 相关事件处理
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self.queue_empty_event.clear()
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@@ -126,6 +148,7 @@ class AudioRateController:
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# 队列处理完后清除事件
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self.queue_empty_event.set()
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self.queue_has_data_event.clear()
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self._last_queue_empty_time = time.monotonic() # 记录队列清空时间
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def start_sending(self, send_audio_callback):
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"""
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