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https://github.com/xinnan-tech/xiaozhi-esp32-server.git
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修复音乐播放卡顿和断连的bug
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@@ -28,15 +28,15 @@ async def sendAudioMessage(conn, audios, text, text_index=0):
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# 播放音频
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async def sendAudio(conn, audios):
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# 流控参数优化
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frame_duration = 62 # 帧时长(毫秒),增加余量
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frame_duration = 60 # 帧时长(毫秒),匹配 Opus 编码
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start_time = time.perf_counter()
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play_position = 0 # 已播放时长(毫秒)
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play_position = 0
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# 预发送前 n 帧
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pre_buffer = min(5, len(audios))
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# 预缓冲:发送前 3 帧
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pre_buffer = min(3, len(audios))
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for i in range(pre_buffer):
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await conn.websocket.send(audios[i])
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conn.logger.bind(tag=TAG).debug(f"预缓冲帧 {i}")
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conn.logger.bind(tag=TAG).debug(f"预缓冲帧 {i}, 时间: {(time.perf_counter() - start_time) * 1000:.2f}ms")
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# 正常播放剩余帧
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for opus_packet in audios[pre_buffer:]:
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@@ -50,15 +50,11 @@ async def sendAudio(conn, audios):
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if delay > 0:
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await asyncio.sleep(delay)
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send_start = time.perf_counter()
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await conn.websocket.send(opus_packet)
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conn.logger.bind(tag=TAG).debug(f"发送帧,位置: {play_position}ms, 实际间隔: {(time.perf_counter() - current_time) * 1000:.2f}ms")
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send_duration = (time.perf_counter() - send_start) * 1000
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logger.bind(tag=TAG).debug(f"发送帧,位置: {play_position}ms, 实际间隔: {(time.perf_counter() - current_time) * 1000:.2f}ms, 发送耗时: {send_duration:.2f}ms")
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play_position += frame_duration
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# 动态调整下次延迟,补偿发送耗时
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play_position += frame_duration # 更新播放位置
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async def send_tts_message(conn, state, text=None):
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