update: 音频后台队列稳定发送

This commit is contained in:
Sakura-RanChen
2025-12-09 18:06:56 +08:00
parent 60521b0a7e
commit 48094f7e37
4 changed files with 166 additions and 125 deletions
+5
View File
@@ -1171,6 +1171,11 @@ class ConnectionHandler:
except queue.Empty:
break
# 重置音频流控器(取消后台任务并清空队列)
if hasattr(self, "audio_rate_controller") and self.audio_rate_controller:
self.audio_rate_controller.reset()
self.logger.bind(tag=TAG).debug("已重置音频流控器")
self.logger.bind(tag=TAG).debug(
f"清理结束: TTS队列大小={self.tts.tts_text_queue.qsize()}, 音频队列大小={self.tts.tts_audio_queue.qsize()}"
)
@@ -16,7 +16,14 @@ async def sendAudioMessage(conn, sentenceType, audios, text):
await send_tts_message(conn, "start", None)
if sentenceType == SentenceType.FIRST:
await send_tts_message(conn, "sentence_start", text)
# 同一句子的后续消息加入流控队列,其他情况立即发送
if hasattr(conn, "audio_rate_controller") and conn.audio_rate_controller and getattr(conn, "audio_flow_control", {}).get("sentence_id") == conn.sentence_id:
conn.audio_rate_controller.add_message(
lambda: send_tts_message(conn, "sentence_start", text)
)
else:
# 新句子或流控器未初始化,立即发送
await send_tts_message(conn, "sentence_start", text)
await sendAudio(conn, audios)
# 发送句子开始消息
@@ -31,6 +38,22 @@ async def sendAudioMessage(conn, sentenceType, audios, text):
await conn.close()
async def _wait_for_audio_completion(conn):
"""
等待音频队列清空
Args:
conn: 连接对象
"""
if hasattr(conn, "audio_rate_controller") and conn.audio_rate_controller:
rate_controller = conn.audio_rate_controller
conn.logger.bind(tag=TAG).debug(
f"等待音频发送完成,队列中还有 {len(rate_controller.queue)} 个包"
)
await rate_controller.queue_empty_event.wait()
conn.logger.bind(tag=TAG).debug("音频发送完成")
async def _send_to_mqtt_gateway(conn, opus_packet, timestamp, sequence):
"""
发送带16字节头部的opus数据包给mqtt_gateway
@@ -53,7 +76,6 @@ async def _send_to_mqtt_gateway(conn, opus_packet, timestamp, sequence):
await conn.websocket.send(complete_packet)
# 播放音频 - 使用 AudioRateController 进行精确流控
async def sendAudio(conn, audios, frame_duration=60):
"""
发送音频包,使用 AudioRateController 进行精确的流量控制
@@ -62,130 +84,121 @@ async def sendAudio(conn, audios, frame_duration=60):
conn: 连接对象
audios: 单个opus包(bytes) 或 opus包列表
frame_duration: 帧时长(毫秒),默认60ms
改进点:
1. 使用单一时间基准,避免累积误差
2. 每次检查队列时重新计算 elapsed_ms,更精准
3. 支持高并发而不产生时间偏差
"""
if audios is None or len(audios) == 0:
return
# 获取发送延迟配置
send_delay = conn.config.get("tts_audio_send_delay", -1) / 1000.0
is_single_packet = isinstance(audios, bytes)
if isinstance(audios, bytes):
# 单个 opus 包处理
await _sendAudio_single(conn, audios, send_delay, frame_duration)
else:
# 音频列表处理(如文件型音频)
await _sendAudio_list(conn, audios, send_delay, frame_duration)
# 初始化或获取 RateController
rate_controller, flow_control = _get_or_create_rate_controller(
conn, frame_duration, is_single_packet
)
# 统一转换为列表处理
audio_list = [audios] if is_single_packet else audios
# 发送音频包
await _send_audio_with_rate_control(
conn, audio_list, rate_controller, flow_control, send_delay
)
async def _sendAudio_single(conn, opus_packet, send_delay, frame_duration=60):
def _get_or_create_rate_controller(conn, frame_duration, is_single_packet):
"""
发送单个 opus 包
使用 AudioRateController 进行流控
获取或创建 RateController 和 flow_control
Args:
conn: 连接对象
frame_duration: 帧时长
is_single_packet: 是否单包模式(True: TTS流式单包, False: 批量包)
Returns:
(rate_controller, flow_control)
"""
# 重置流控状态,第一次读取和会话发生转变时
if not hasattr(conn, "audio_rate_controller") or conn.audio_flow_control.get("sentence_id") != conn.sentence_id:
if hasattr(conn, "audio_rate_controller"):
conn.audio_rate_controller.reset()
else:
# 判断是否需要重置:单包模式且 sentence_id 变化,或者控制器不存在
need_reset = (
is_single_packet
and getattr(conn, "audio_flow_control", {}).get("sentence_id") != conn.sentence_id
) or not hasattr(conn, "audio_rate_controller")
if need_reset:
# 创建或获取 rate_controller
if not hasattr(conn, "audio_rate_controller"):
conn.audio_rate_controller = AudioRateController(frame_duration)
else:
conn.audio_rate_controller.reset()
# 初始化 flow_control
conn.audio_flow_control = {
"packet_count": 0,
"sequence": 0,
"sentence_id": conn.sentence_id,
}
if conn.client_abort:
return
# 启动后台发送循环
_start_background_sender(conn, conn.audio_rate_controller, conn.audio_flow_control)
conn.last_activity_time = time.time() * 1000
return conn.audio_rate_controller, conn.audio_flow_control
rate_controller = conn.audio_rate_controller
flow_control = conn.audio_flow_control
packet_count = flow_control["packet_count"]
# 预缓冲:前5个包直接发送,不做延迟
def _start_background_sender(conn, rate_controller, flow_control):
"""
启动后台发送循环任务
Args:
conn: 连接对象
rate_controller: 速率控制器
flow_control: 流控状态
"""
async def send_callback(packet):
# 检查是否应该中止
if conn.client_abort:
raise asyncio.CancelledError("客户端已中止")
conn.last_activity_time = time.time() * 1000
await _do_send_audio(conn, packet, flow_control)
conn.client_is_speaking = True
# 使用 start_sending 启动后台循环
rate_controller.start_sending(send_callback)
async def _send_audio_with_rate_control(conn, audio_list, rate_controller, flow_control, send_delay):
"""
使用 rate_controller 发送音频包
Args:
conn: 连接对象
audio_list: 音频包列表
rate_controller: 速率控制器
flow_control: 流控状态
send_delay: 固定延迟(秒),-1表示使用动态流控
"""
pre_buffer_count = 5
if packet_count < pre_buffer_count or send_delay > 0:
# 预缓冲阶段或固定延迟模式,直接发送
await _do_send_audio(conn, opus_packet, flow_control, frame_duration)
conn.client_is_speaking = True
if send_delay > 0 and packet_count >= pre_buffer_count:
await asyncio.sleep(send_delay)
else:
# 使用流控器进行精确的速率控制
rate_controller.add_audio(opus_packet)
async def send_callback(packet):
await _do_send_audio(conn, packet, flow_control, frame_duration)
await rate_controller.check_queue(send_callback)
conn.client_is_speaking = True
# 更新流控状态
flow_control["packet_count"] += 1
flow_control["sequence"] += 1
async def _sendAudio_list(conn, audios, send_delay, frame_duration=60):
"""
发送音频列表(如文件型音频)
"""
if not audios:
return
rate_controller = AudioRateController(frame_duration)
rate_controller.reset()
flow_control = {
"packet_count": 0,
"sequence": 0,
}
# 预缓冲:前5个包直接发送
pre_buffer_frames = min(5, len(audios))
for i in range(pre_buffer_frames):
for packet in audio_list:
if conn.client_abort:
return
await _do_send_audio(conn, audios[i], flow_control, frame_duration)
conn.client_is_speaking = True
remaining_audios = audios[pre_buffer_frames:]
# 处理剩余音频帧
for i, opus_packet in enumerate(remaining_audios):
if conn.client_abort:
break
conn.last_activity_time = time.time() * 1000
if send_delay > 0:
# 预缓冲:前5个包直接发送
if flow_control["packet_count"] < pre_buffer_count:
await _do_send_audio(conn, packet, flow_control)
conn.client_is_speaking = True
elif send_delay > 0:
# 固定延迟模式
await asyncio.sleep(send_delay)
else:
# 使用流控器进行精确延迟
rate_controller.add_audio(opus_packet)
async def send_callback(packet):
await _do_send_audio(conn, packet, flow_control, frame_duration)
await rate_controller.check_queue(send_callback)
await _do_send_audio(conn, packet, flow_control)
conn.client_is_speaking = True
continue
await _do_send_audio(conn, opus_packet, flow_control, frame_duration)
conn.client_is_speaking = True
else:
# 动态流控模式:仅添加到队列,由后台循环负责发送
rate_controller.add_audio(packet)
async def _do_send_audio(conn, opus_packet, flow_control, frame_duration=60):
async def _do_send_audio(conn, opus_packet, flow_control):
"""
执行实际的音频发送
"""
@@ -224,6 +237,8 @@ async def send_tts_message(conn, state, text=None):
)
audios = audio_to_data(stop_tts_notify_voice, is_opus=True)
await sendAudio(conn, audios)
# 等待所有音频包发送完成
await _wait_for_audio_completion(conn)
# 清除服务端讲话状态
conn.clearSpeakStatus()
@@ -10,12 +10,6 @@ class AudioRateController:
"""
音频速率控制器 - 按照60ms帧时长精确控制音频发送
解决高并发下的时间累积误差问题
关键改进:
1. 单一时间基准(start_timestamp 只初始化一次)
2. 每次检查队列时重新计算 elapsed_ms,避免累积误差
3. 分离"检查时间""发送"两个操作
4. 支持高并发而不产生延迟
"""
def __init__(self, frame_duration=60):
@@ -29,24 +23,34 @@ class AudioRateController:
self.start_timestamp = None # 开始时间戳(只读,不修改)
self.pending_send_task = None
self.logger = logger
self.queue_empty_event = asyncio.Event() # 队列清空事件
self.queue_empty_event.set() # 初始为空状态
def reset(self):
"""重置控制器状态"""
if self.pending_send_task and not self.pending_send_task.done():
self.pending_send_task.cancel()
try:
# 等待任务取消完成
asyncio.get_event_loop().run_until_complete(self.pending_send_task)
except asyncio.CancelledError:
pass
# 取消任务后,任务会在下次事件循环时清理,无需阻塞等待
self.queue.clear()
self.play_position = 0
self.start_timestamp = time.time()
self.queue_empty_event.set() # 队列已清空
def add_audio(self, opus_packet):
"""添加音频包到队列"""
self.queue.append(("audio", opus_packet))
self.queue_empty_event.clear() # 队列非空,清除事件
def add_message(self, message_callback):
"""
添加消息到队列(立即发送,不占用播放时间)
Args:
message_callback: 消息发送回调函数 async def()
"""
self.queue.append(("message", message_callback))
self.queue_empty_event.clear() # 队列非空,清除事件
def _get_elapsed_ms(self):
"""获取已经过的时间(毫秒)"""
@@ -62,34 +66,47 @@ class AudioRateController:
send_audio_callback: 发送音频的回调函数 async def(opus_packet)
"""
if self.start_timestamp is None:
self.reset()
self.start_timestamp = time.time()
while self.queue:
item = self.queue[0]
item_type = item[0]
if item_type == "audio":
if item_type == "message":
# 消息类型:立即发送,不占用播放时间
_, message_callback = item
self.queue.pop(0)
try:
await message_callback()
except Exception as e:
self.logger.bind(tag=TAG).error(f"发送消息失败: {e}")
raise
elif item_type == "audio":
_, opus_packet = item
# 计算时间差
elapsed_ms = self._get_elapsed_ms()
output_ms = self.play_position
# 循环等待直到时间到达
while True:
# 计算时间差
elapsed_ms = self._get_elapsed_ms()
output_ms = self.play_position
if elapsed_ms < output_ms:
# 还不到发送时间,计算等待时长
wait_ms = output_ms - elapsed_ms
if elapsed_ms < output_ms:
# 还不到发送时间,计算等待时长
wait_ms = output_ms - elapsed_ms
# 等待后继续检查(允许被中断)
try:
await asyncio.sleep(wait_ms / 1000)
except asyncio.CancelledError:
self.logger.bind(tag=TAG).debug("音频发送任务被取消")
raise
# 等待后继续检查(允许被中断)
try:
await asyncio.sleep(wait_ms / 1000)
except asyncio.CancelledError:
self.logger.bind(tag=TAG).debug("音频发送任务被取消")
raise
# 等待结束后重新检查时间(循环回到 while True)
else:
# 时间已到,跳出等待循环
break
# 继续循环检查(时间可能已到)
continue
# 时间已到,发送音频
# 时间已到,从队列移除并发送
self.queue.pop(0)
self.play_position += self.frame_duration
@@ -99,14 +116,15 @@ class AudioRateController:
self.logger.bind(tag=TAG).error(f"发送音频失败: {e}")
raise
self.queue_empty_event.set()
async def start_sending(self, send_audio_callback, send_message_callback=None):
def start_sending(self, send_audio_callback):
"""
启动异步发送任务
Args:
send_audio_callback: 发送音频的回调函数
send_message_callback: 发送消息的回调函数
Returns:
asyncio.Task: 发送任务
@@ -114,11 +132,11 @@ class AudioRateController:
async def _send_loop():
try:
while True:
await self.check_queue(send_audio_callback, send_message_callback)
await self.check_queue(send_audio_callback)
# 如果队列空了,短暂等待后再检查(避免 busy loop)
await asyncio.sleep(0.01)
except asyncio.CancelledError:
self.logger.bind(tag=TAG).info("音频发送循环已停止")
self.logger.bind(tag=TAG).debug("音频发送循环已停止")
except Exception as e:
self.logger.bind(tag=TAG).error(f"音频发送循环异常: {e}")
@@ -103,6 +103,9 @@ class OpusEncoderUtils:
def _encode(self, frame: np.ndarray) -> Optional[bytes]:
"""编码一帧音频数据"""
try:
# 编码器已释放,跳过编码
if not hasattr(self, 'encoder') or self.encoder is None:
return None
# 将numpy数组转换为bytes
frame_bytes = frame.tobytes()
# opuslib要求输入字节数必须是channels*2的倍数