mirror of
https://github.com/xinnan-tech/xiaozhi-esp32-server.git
synced 2026-07-22 07:03:53 +08:00
add:支持手动按住说话
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@@ -27,16 +27,16 @@
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## 已实现
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- `xiaozhi-esp32` 通信 WebSocket 协议
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- 支持实时打断对话,试一下在聊天的时候说一句`你好小智`
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- 支持唤醒对话、手动对话、实时打断对话
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- 支持国语、粤语、英语、日语、韩语 5 种语言识别(FunASR(默认))
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- 自由更换 LLM(支持ChatGLM(默认)、Dify、DeepSeek)
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- 自由更换 TTS(支持EdgeTTS(默认)、火山引擎豆包TTS)
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## 正在实现
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- 按键手动对话
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- 长时间不聊天进入休眠状态
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- 对话记忆
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- 更换心情模式
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## 本项目依赖服务
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+2
-2
@@ -32,16 +32,16 @@ To fully experience this project, follow these steps:
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## Implemented
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- `xiaozhi-esp32` WebSocket communication protocol
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- Support interrupt dialogue in real time, try to say a sentence when chatting `你好小智`
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- Supports wake-word initiated dialogue, manual dialogue, and real-time interruption of dialogue.
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- Support for 5 languages: Mandarin, Cantonese, English, Japanese, Korean (FunASR - default)
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- Flexible LLM switching (ChatGLM - default, Dify, DeepSeek)
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- Flexible TTS switching (EdgeTTS - default, ByteDance Doubao TTS)
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## In Progress
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- Manual button-triggered dialogue
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- Sleep mode after inactivity
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- Dialogue memory
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- Change the mood mode
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## Dependencies
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+4
-15
@@ -12,8 +12,6 @@ from collections import deque
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from core.utils.util import is_segment
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from core.utils.dialogue import Message, Dialogue
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from core.handle.textHandle import handleTextMessage
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from core.handle.abortHandle import handleAbortMessage
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from core.handle.helloHandle import handleHelloMessage
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from core.utils.util import get_string_no_punctuation_or_emoji
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from concurrent.futures import ThreadPoolExecutor, TimeoutError
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from core.handle.audioHandle import handleAudioMessage, sendAudioMessage
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@@ -29,7 +27,10 @@ class ConnectionHandler:
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self.session_id = None
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self.prompt = None
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self.welcome_msg = None
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# 客户端状态相关
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self.client_abort = False
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self.client_listen_mode = "auto"
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# 线程任务相关
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self.loop = asyncio.get_event_loop()
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@@ -91,22 +92,10 @@ class ConnectionHandler:
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async def _route_message(self, message):
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"""消息路由"""
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if isinstance(message, str):
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await self._handle_text(message)
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await handleTextMessage(self, message)
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elif isinstance(message, bytes):
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await handleAudioMessage(self, message)
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async def _handle_text(self, message):
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"""处理文本消息"""
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self.logger.info(f"收到文本消息:{message}")
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try:
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msg_json = json.loads(message)
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if msg_json["type"] == "hello":
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await handleHelloMessage(self, "你好")
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if msg_json["type"] == "abort":
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await handleAbortMessage(self)
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except json.JSONDecodeError:
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await handleTextMessage(self, message)
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def _initialize_components(self):
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self.prompt = self.config["prompt"]
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# 赋予LLM时间观念
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+21
-15
@@ -11,7 +11,10 @@ async def handleAudioMessage(conn, audio):
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if not conn.asr_server_receive:
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logger.debug(f"前期数据处理中,暂停接收")
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return
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have_voice = conn.vad.is_vad(conn, audio)
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if conn.client_listen_mode == "auto":
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have_voice = conn.vad.is_vad(conn, audio)
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else:
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have_voice = conn.client_have_voice
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# 如果本次没有声音,本段也没声音,就把声音丢弃了
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if have_voice == False and conn.client_have_voice == False:
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@@ -26,25 +29,28 @@ async def handleAudioMessage(conn, audio):
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logger.info(f"识别文本: {text}")
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text_len = remove_punctuation_and_length(text)
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if text_len > 0:
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stt_text = get_string_no_punctuation_or_emoji(text)
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await conn.websocket.send(json.dumps({
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"type": "stt",
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"text": stt_text,
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"session_id": conn.session_id}
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))
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await conn.websocket.send(
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json.dumps({
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"type": "llm",
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"text": "😊",
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"emotion": "happy",
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"session_id": conn.session_id}
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))
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conn.executor.submit(conn.chat, text)
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await startToChat(conn, text)
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else:
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conn.asr_server_receive = True
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conn.asr_audio.clear()
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conn.reset_vad_states()
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async def startToChat(conn, text):
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stt_text = get_string_no_punctuation_or_emoji(text)
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await conn.websocket.send(json.dumps({
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"type": "stt",
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"text": stt_text,
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"session_id": conn.session_id}
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))
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await conn.websocket.send(
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json.dumps({
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"type": "llm",
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"text": "😊",
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"emotion": "happy",
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"session_id": conn.session_id}
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))
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conn.executor.submit(conn.chat, text)
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async def sendAudioMessage(conn, audios, duration, text):
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base_delay = conn.tts_duration
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@@ -1,7 +1,37 @@
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import logging
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import json
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from core.handle.abortHandle import handleAbortMessage
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from core.handle.helloHandle import handleHelloMessage
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from core.handle.audioHandle import startToChat
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logger = logging.getLogger(__name__)
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async def handleTextMessage(conn, message):
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"""处理文本消息"""
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logger.info(f"收到文本消息:{message}")
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try:
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msg_json = json.loads(message)
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if msg_json["type"] == "hello":
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await handleHelloMessage(conn, "你好")
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elif msg_json["type"] == "abort":
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await handleAbortMessage(conn)
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elif msg_json["type"] == "listen":
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if "mode" in msg_json:
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conn.client_listen_mode = msg_json["mode"]
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logger.info(f"客户端拾音模式:{conn.client_listen_mode}")
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if msg_json["state"] == "start":
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conn.client_have_voice = True
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conn.client_voice_stop = False
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elif msg_json["state"] == "stop":
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conn.client_have_voice = True
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conn.client_voice_stop = True
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elif msg_json["state"] == "detect":
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conn.asr_server_receive = False
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conn.client_have_voice = False
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conn.asr_audio.clear()
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if "text" in msg_json:
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await startToChat(conn, msg_json["text"])
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except json.JSONDecodeError:
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await handleTextMessage(conn, message)
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await conn.websocket.send(message)
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