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https://github.com/xinnan-tech/xiaozhi-esp32-server.git
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本地记忆+意图识别 (#250)
* 增加本地记忆功能,使用llm总结记忆 * update:增加统一非流式输出输出 * 增加意图识别内容,使用llm进行识别 * 初始化记忆模块 * 完善意图识别处理后的流程 * 通过使用function call实现意图识别 * update:优化意图识别的配置 * update:function call最优设置成doubao-pro-32k-functioncall-241028 --------- Co-authored-by: 玄凤科技 <eric230308@gmail.com> Co-authored-by: hrz <1710360675@qq.com>
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@@ -0,0 +1,170 @@
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from config.logger import setup_logging
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import json
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from core.handle.sendAudioHandle import send_stt_message
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from core.utils.dialogue import Message
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from config.functionCallConfig import FunctionCallConfig
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import asyncio
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from enum import Enum
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TAG = __name__
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logger = setup_logging()
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class Action(Enum):
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NOTFOUND = (0, "没有找到函数")
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NONE = (1, "啥也不干")
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RESPONSE = (2, "直接回复")
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REQLLM = (3, "调用函数后再请求llm生成回复")
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def __init__(self, code, message):
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self.code = code
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self.message = message
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class ActionResponse:
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def __init__(self, action: Action, result, response):
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self.action = action # 动作类型
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self.result = result # 动作产生的结果
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self.response = response # 直接回复的内容
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def get_functions():
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"""获取功能调用配置"""
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return FunctionCallConfig
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def handle_llm_function_call(conn, function_call_data):
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try:
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function_name = function_call_data["name"]
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if function_name == "handle_exit_intent":
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# 处理退出意图
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try:
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say_goodbye = json.loads(function_call_data["arguments"]).get("say_goodbye", "再见")
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conn.close_after_chat = True
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logger.bind(tag=TAG).info(f"退出意图已处理:{say_goodbye}")
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return ActionResponse(action=Action.RESPONSE, result="退出意图已处理", response=say_goodbye)
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except Exception as e:
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logger.bind(tag=TAG).error(f"处理退出意图错误: {e}")
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elif function_name == "play_music":
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# 处理音乐播放意图
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try:
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song_name = "random"
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arguments = function_call_data["arguments"]
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if arguments is not None and len(arguments) > 0:
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args = json.loads(arguments)
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song_name = args.get("song_name", "random")
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music_intent = f"播放音乐 {song_name}" if song_name != "random" else "随机播放音乐"
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# 执行音乐播放命令
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future = asyncio.run_coroutine_threadsafe(
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conn.music_handler.handle_music_command(conn, music_intent),
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conn.loop
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)
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future.result()
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return ActionResponse(action=Action.RESPONSE, result="退出意图已处理", response="还想听什么歌?")
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except Exception as e:
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logger.bind(tag=TAG).error(f"处理音乐意图错误: {e}")
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else:
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return ActionResponse(action=Action.NOTFOUND, result="没有找到对应的函数", response="")
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except Exception as e:
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logger.bind(tag=TAG).error(f"处理function call错误: {e}")
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return None
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async def handle_user_intent(conn, text):
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"""
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Handle user intent before starting chat
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Args:
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conn: Connection object
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text: User's text input
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Returns:
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bool: True if intent was handled, False if should proceed to chat
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"""
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# 检查是否有明确的退出命令
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if await check_direct_exit(conn, text):
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return True
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if conn.use_function_call_mode:
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# 使用支持function calling的聊天方法,不再进行意图分析
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return False
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logger.bind(tag=TAG).info(f"分析用户意图: {text}")
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# 使用LLM进行意图分析
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intent = await analyze_intent_with_llm(conn, text)
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if not intent:
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return False
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# 处理各种意图
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return await process_intent_result(conn, intent, text)
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async def check_direct_exit(conn, text):
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"""检查是否有明确的退出命令"""
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cmd_exit = conn.cmd_exit
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for cmd in cmd_exit:
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if text == cmd:
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logger.bind(tag=TAG).info(f"识别到明确的退出命令: {text}")
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await conn.close()
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return True
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return False
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async def analyze_intent_with_llm(conn, text):
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"""使用LLM分析用户意图"""
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if not hasattr(conn, 'intent') or not conn.intent:
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logger.bind(tag=TAG).warning("意图识别服务未初始化")
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return None
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# 创建对话历史记录
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dialogue = conn.dialogue
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dialogue.put(Message(role="user", content=text))
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try:
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intent_result = await conn.intent.detect_intent(dialogue.dialogue)
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logger.bind(tag=TAG).info(f"意图识别结果: {intent_result}")
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# 尝试解析JSON结果
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try:
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intent_data = json.loads(intent_result)
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if "intent" in intent_data:
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return intent_data["intent"]
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except json.JSONDecodeError:
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# 如果不是JSON格式,尝试直接获取意图文本
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return intent_result.strip()
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except Exception as e:
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logger.bind(tag=TAG).error(f"意图识别失败: {str(e)}")
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return None
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async def process_intent_result(conn, intent, original_text):
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"""处理意图识别结果"""
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# 处理退出意图
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if "结束聊天" in intent:
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logger.bind(tag=TAG).info(f"识别到退出意图: {intent}")
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# 如果正在播放音乐,可以关了 TODO
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# 如果是明确的离别意图,发送告别语并关闭连接
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await send_stt_message(conn, original_text)
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conn.executor.submit(conn.chat_and_close, original_text)
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return True
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# 处理播放音乐意图
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if "播放音乐" in intent:
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logger.bind(tag=TAG).info(f"识别到音乐播放意图: {intent}")
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await conn.music_handler.handle_music_command(conn, intent)
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return True
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# 其他意图处理可以在这里扩展
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# 默认返回False,表示继续常规聊天流程
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return False
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@@ -15,7 +15,7 @@ logger = setup_logging()
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def _extract_song_name(text):
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"""从用户输入中提取歌名"""
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for keyword in ["听", "播放", "放", "唱"]:
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for keyword in ["播放音乐"]:
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if keyword in text:
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parts = text.split(keyword)
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if len(parts) > 1:
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@@ -36,6 +36,7 @@ def _find_best_match(potential_song, music_files):
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best_match = music_file
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return best_match
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class MusicManager:
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def __init__(self, music_dir, music_ext):
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self.music_dir = Path(music_dir)
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@@ -55,23 +56,20 @@ class MusicManager:
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music_files.append(str(file.relative_to(self.music_dir)))
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return music_files
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class MusicHandler:
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def __init__(self, config):
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self.config = config
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self.music_related_keywords = []
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if "music" in self.config:
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self.music_config = self.config["music"]
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self.music_dir = os.path.abspath(
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self.music_config.get("music_dir", "./music") # 默认路径修改
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)
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self.music_related_keywords = self.music_config.get("music_commands", [])
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self.music_ext = self.music_config.get("music_ext", (".mp3", ".wav", ".p3"))
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self.refresh_time = self.music_config.get("refresh_time", 60)
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else:
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self.music_dir = os.path.abspath("./music")
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self.music_related_keywords = ["来一首歌", "唱一首歌", "播放音乐", "来点音乐", "背景音乐", "放首歌",
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"播放歌曲", "来点背景音乐", "我想听歌", "我要听歌", "放点音乐"]
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self.music_ext = (".mp3", ".wav", ".p3")
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self.refresh_time = 60
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@@ -100,13 +98,9 @@ class MusicHandler:
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logger.bind(tag=TAG).info(f"找到最匹配的歌曲: {best_match}")
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await self.play_local_music(conn, specific_file=best_match)
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return True
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# 检查是否是通用播放音乐命令
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if any(cmd in clean_text for cmd in self.music_related_keywords):
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await self.play_local_music(conn)
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return True
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return False
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await self.play_local_music(conn)
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return True
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async def play_local_music(self, conn, specific_file=None):
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"""播放本地音乐文件"""
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@@ -117,26 +111,18 @@ class MusicHandler:
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# 确保路径正确性
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if specific_file:
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music_path = os.path.join(self.music_dir, specific_file)
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if not os.path.exists(music_path):
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logger.bind(tag=TAG).error(f"指定的音乐文件不存在: {music_path}")
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return
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selected_music = specific_file
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music_path = os.path.join(self.music_dir, specific_file)
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else:
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if time.time() - self.scan_time > self.refresh_time:
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# 刷新音乐文件列表
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self.music_files = MusicManager(self.music_dir, self.music_ext).get_music_files()
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self.scan_time = time.time()
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logger.bind(tag=TAG).debug(f"刷新的音乐文件列表: {self.music_files}")
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if not self.music_files:
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logger.bind(tag=TAG).error("未找到MP3音乐文件")
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return
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selected_music = random.choice(self.music_files)
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music_path = os.path.join(self.music_dir, selected_music)
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if not os.path.exists(music_path):
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logger.bind(tag=TAG).error(f"选定的音乐文件不存在: {music_path}")
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return
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if not os.path.exists(music_path):
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logger.bind(tag=TAG).error(f"选定的音乐文件不存在: {music_path}")
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return
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text = f"正在播放{selected_music}"
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await send_stt_message(conn, text)
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conn.tts_first_text_index = 0
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@@ -2,6 +2,7 @@ from config.logger import setup_logging
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import time
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from core.utils.util import remove_punctuation_and_length
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from core.handle.sendAudioHandle import send_stt_message
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from core.handle.intentHandler import handle_user_intent
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TAG = __name__
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logger = setup_logging()
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@@ -33,13 +34,7 @@ async def handleAudioMessage(conn, audio):
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else:
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text, file_path = await conn.asr.speech_to_text(conn.asr_audio, conn.session_id)
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logger.bind(tag=TAG).info(f"识别文本: {text}")
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text_len, text_without_punctuation = remove_punctuation_and_length(text)
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if await conn.music_handler.handle_music_command(conn, text_without_punctuation):
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conn.asr_server_receive = True
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conn.asr_audio.clear()
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return
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if text_len <= conn.max_cmd_length and await handleCMDMessage(conn, text_without_punctuation):
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return
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text_len, _ = remove_punctuation_and_length(text)
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if text_len > 0:
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await startToChat(conn, text)
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else:
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@@ -48,20 +43,22 @@ async def handleAudioMessage(conn, audio):
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conn.reset_vad_states()
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async def handleCMDMessage(conn, text):
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cmd_exit = conn.cmd_exit
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for cmd in cmd_exit:
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if text == cmd:
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logger.bind(tag=TAG).info("识别到明确的退出命令".format(text))
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await conn.close()
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return True
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return False
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async def startToChat(conn, text):
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# 异步发送 stt 信息
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# 首先进行意图分析
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intent_handled = await handle_user_intent(conn, text)
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if intent_handled:
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# 如果意图已被处理,不再进行聊天
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conn.asr_server_receive = True
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return
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# 意图未被处理,继续常规聊天流程
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await send_stt_message(conn, text)
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conn.executor.submit(conn.chat, text)
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if conn.use_function_call_mode:
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# 使用支持function calling的聊天方法
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conn.executor.submit(conn.chat_with_function_calling, text)
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else:
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conn.executor.submit(conn.chat, text)
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async def no_voice_close_connect(conn):
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@@ -7,14 +7,6 @@ from core.utils.util import remove_punctuation_and_length, get_string_no_punctua
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TAG = __name__
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logger = setup_logging()
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async def isLLMWantToFinish(last_text):
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_, last_text_without_punctuation = remove_punctuation_and_length(last_text)
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if "再见" in last_text_without_punctuation or "拜拜" in last_text_without_punctuation:
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return True
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return False
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async def sendAudioMessage(conn, audios, text, text_index=0):
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# 发送句子开始消息
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if text_index == conn.tts_first_text_index:
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@@ -46,10 +38,9 @@ async def sendAudioMessage(conn, audios, text, text_index=0):
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# 发送结束消息(如果是最后一个文本)
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if conn.llm_finish_task and text_index == conn.tts_last_text_index:
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await send_tts_message(conn, 'stop', None)
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if await isLLMWantToFinish(text):
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if conn.close_after_chat:
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await conn.close()
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async def send_tts_message(conn, state, text=None):
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"""发送 TTS 状态消息"""
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message = {
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