feat: implement Issue 2896 - Live2D Actions and Microphone Detection

- Add Live2D action tools (smile, wave, generic actions) as MCP tools
- Implement microphone availability detection
- Handle HTTP non-localhost access scenarios
- Update UI to reflect microphone availability state
- Translate all comments and messages to proper Chinese/English
- Add test files for new functionality
This commit is contained in:
spider-yamet
2026-01-26 07:44:33 -08:00
parent 07c0c764d3
commit 2f53b921fe
7 changed files with 529 additions and 131 deletions
@@ -68,5 +68,37 @@
"brightness": "${brightness}",
"message": "亮度已设置为 ${brightness}"
}
},
{
"name": "live2d.smile",
"description": "Make the virtual human perform a smiling action. Call this tool when the user says 'smile', 'smile once', 'give me a smile', 'smile please', etc.",
"inputSchema": {
"type": "object",
"properties": {}
}
},
{
"name": "live2d.wave",
"description": "Make the virtual human perform a waving action. Call this tool when the user says 'wave to me', 'wave', 'say hello', 'wave please', etc.",
"inputSchema": {
"type": "object",
"properties": {}
}
},
{
"name": "live2d.action",
"description": "Trigger a specified action for the virtual human. Supported actions include: FlickUp (swipe up), FlickDown (swipe down), Tap (tap), Tap@Body (body tap), Flick (swipe), Flick@Body (body swipe), etc. Call this tool when the user requests a specific virtual human action.",
"inputSchema": {
"type": "object",
"properties": {
"action": {
"type": "string",
"description": "Action name, such as: FlickUp, FlickDown, Tap, Tap@Body, Flick, Flick@Body"
}
},
"required": [
"action"
]
}
}
]