refactor: 拆分 stereo 模块

This commit is contained in:
Del Wang
2025-12-31 22:53:33 +08:00
committed by Del
parent 05d2174873
commit 76260d412c
8 changed files with 511 additions and 472 deletions
+7 -455
View File
@@ -1,103 +1,17 @@
#![cfg(target_os = "linux")]
use anyhow::{Context, Result};
use hello::audio::{AudioPlayer, OpusCodec};
use hello::config::AudioConfig;
use hello::stereo_core::jitter_buffer::JitterBuffer;
use hello::stereo_core::protocol::{AudioPacket, ChannelRole, ControlPacket};
use hello::stereo_core::sync::{ClockSync, now_us};
use anyhow::Result;
use hello::stereo_core::alsa::AlsaRedirector;
use hello::stereo_core::master::run_master;
use hello::stereo_core::protocol::ChannelRole;
use hello::stereo_core::slave::run_slave;
use std::env;
use std::fs;
use std::net::SocketAddr;
use std::process::Command;
use std::sync::Arc;
use std::time::Duration;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::{TcpListener, TcpStream, UdpSocket};
use tokio::sync::{Mutex, mpsc};
const FIFO_PATH: &str = "/tmp/stereo_out.fifo";
const REAL_ASOUND_CONF: &str = "/etc/asound.conf";
const TEMP_ASOUND_CONF: &str = "/tmp/asound.stereo.conf";
// Default ports
const DISCOVERY_PORT: u16 = 53530;
const SERVER_TCP_PORT: u16 = 53531;
// UDP port will be dynamic or fixed
struct AlsaRedirector;
impl AlsaRedirector {
fn new() -> Result<Self> {
Self::cleanup(); // Ensure clean state
let original_conf = fs::read_to_string(REAL_ASOUND_CONF).unwrap_or_default();
if !original_conf.contains("pcm.original_default") {
// 重命名原有的 default 逻辑,插入 interceptor
let mut new_conf = original_conf.replace("pcm.!default", "pcm.original_default");
new_conf.push_str(&format!(
r#"
pcm.!default {{
type plug
slave.pcm "stereo_interceptor"
}}
pcm.stereo_interceptor {{
type file
slave.pcm "null"
file "{}"
format "raw"
}}
"#,
FIFO_PATH
));
fs::write(TEMP_ASOUND_CONF, new_conf)?;
// 挂载覆盖 /etc/asound.conf
let status = Command::new("mount")
.arg("--bind")
.arg(TEMP_ASOUND_CONF)
.arg(REAL_ASOUND_CONF)
.status()
.context("Failed to execute mount command")?;
if !status.success() {
return Err(anyhow::anyhow!("Failed to mount asound.conf"));
}
}
// Create FIFO
let _ = Command::new("mkfifo").arg(FIFO_PATH).status();
let _ = Command::new("chmod").arg("666").arg(FIFO_PATH).status();
println!("ALSA output redirected to {}", FIFO_PATH);
Ok(Self)
}
fn cleanup() {
let _ = Command::new("umount")
.arg("-l")
.arg(REAL_ASOUND_CONF)
.status();
let _ = fs::remove_file(TEMP_ASOUND_CONF);
let _ = fs::remove_file(FIFO_PATH);
println!("ALSA configuration restored.");
}
}
impl Drop for AlsaRedirector {
fn drop(&mut self) {
Self::cleanup();
}
}
#[tokio::main]
async fn main() -> Result<()> {
let args: Vec<String> = env::args().collect();
if args.len() < 3 {
eprintln!("Usage: {} [master|slave] [left|right]", args[0]);
eprintln!("用法: {} [master|slave] [left|right]", args[0]);
return Ok(());
}
@@ -108,7 +22,7 @@ async fn main() -> Result<()> {
ChannelRole::Right
};
// Explicit cleanup at start just in case
// 启动前先执行清理,确保环境干净
AlsaRedirector::cleanup();
if mode == "master" {
@@ -117,365 +31,3 @@ async fn main() -> Result<()> {
run_slave(role).await
}
}
async fn run_master(role: ChannelRole) -> Result<()> {
println!("--- Master Mode ({:?}) ---", role);
// 0. Setup ALSA redirection (persistent for the life of the master)
let _alsa_guard = AlsaRedirector::new()?;
// 1. Setup Network (UDP + TCP)
let udp_socket = UdpSocket::bind("0.0.0.0:0").await?;
let udp_port = udp_socket.local_addr()?.port();
let udp_socket = Arc::new(udp_socket);
let listener = TcpListener::bind(format!("0.0.0.0:{}", SERVER_TCP_PORT)).await?;
// 2. Discovery Service
let _discovery = tokio::spawn(async move {
let socket = UdpSocket::bind("0.0.0.0:0").await.unwrap();
socket.set_broadcast(true).unwrap();
let target: SocketAddr = format!("255.255.255.255:{}", DISCOVERY_PORT)
.parse()
.unwrap();
let msg = postcard::to_allocvec(&ControlPacket::ServerHello {
udp_port: SERVER_TCP_PORT,
})
.unwrap();
loop {
let _ = socket.send_to(&msg, target).await;
tokio::time::sleep(Duration::from_secs(1)).await;
}
});
println!("Waiting for slave on port {}...", SERVER_TCP_PORT);
loop {
let (socket, addr) = listener.accept().await?;
println!("Slave connected: {}", addr);
let udp_socket = udp_socket.clone();
let role = role.clone();
// Spawn connection handler
tokio::spawn(async move {
if let Err(e) = handle_master_session(socket, udp_socket, udp_port, role).await {
eprintln!("Session ended: {:?}", e);
}
});
}
}
async fn handle_master_session(
mut tcp: TcpStream,
udp: Arc<UdpSocket>,
_local_udp_port: u16,
role: ChannelRole,
) -> Result<()> {
let mut buf = [0u8; 1024];
let len = tcp.read(&mut buf).await?;
match postcard::from_bytes::<ControlPacket>(&buf[..len])? {
ControlPacket::ClientIdentify { role: _r } => {}
_ => return Err(anyhow::anyhow!("Invalid handshake")),
};
let hello = ControlPacket::ServerHello {
udp_port: udp.local_addr()?.port(),
};
tcp.write_all(&postcard::to_allocvec(&hello)?).await?;
let mut buf = [0u8; 128];
let (_, client_udp_addr) = udp.recv_from(&mut buf).await?;
println!("Client UDP address confirmed: {}", client_udp_addr);
let config = AudioConfig {
sample_rate: 48000,
channels: 2,
frame_size: 960,
bitrate: 64000,
..AudioConfig::default()
};
let mono_config = AudioConfig {
channels: 1,
..config.clone()
};
let mut codec = OpusCodec::new(&mono_config)?;
let playback_config = AudioConfig {
channels: 1,
playback_device: "plug:original_default".into(),
..config.clone()
};
let player = AudioPlayer::new(&playback_config)?;
let mut raw_buf = vec![0u8; config.frame_size * 2 * 2];
let mut opus_out = vec![0u8; 1500];
let mut seq = 0u32;
let frame_duration_us =
(config.frame_size as f64 / config.sample_rate as f64 * 1_000_000.0) as u128;
let delay_us = 200_000;
println!("Starting session loop...");
// Use into_split for owned ReadHalf/WriteHalf to move into tasks
let (mut tcp_rx, mut tcp_tx) = tcp.into_split();
let (stop_tx, mut stop_rx) = tokio::sync::mpsc::channel::<()>(1);
tokio::spawn(async move {
let mut buf = [0u8; 1024];
loop {
match tcp_rx.read(&mut buf).await {
Ok(0) | Err(_) => {
let _ = stop_tx.send(()).await;
break;
}
Ok(n) => {
if let Ok(ControlPacket::Ping { client_ts, seq }) =
postcard::from_bytes(&buf[..n])
{
let pong = ControlPacket::Pong {
client_ts,
server_ts: now_us(),
seq,
};
if tcp_tx
.write_all(&postcard::to_allocvec(&pong).unwrap())
.await
.is_err()
{
let _ = stop_tx.send(()).await;
break;
}
}
}
}
}
});
loop {
// Open FIFO. This will block until a writer opens it.
// We use select to allow exiting if the slave disconnects while we wait.
let mut fifo = tokio::select! {
_ = stop_rx.recv() => {
println!("Slave disconnected while waiting for FIFO.");
return Ok(());
}
f = tokio::fs::File::open(FIFO_PATH) => f?,
};
println!("Audio stream started...");
let mut stream_start_ts = 0;
let stream_start_seq = seq;
loop {
// Read from FIFO with timeout/select to check for disconnection
let read_res = tokio::select! {
_ = stop_rx.recv() => {
println!("Slave disconnected during streaming.");
return Ok(());
}
res = fifo.read_exact(&mut raw_buf) => res,
};
if let Err(_) = read_res {
println!("Audio stream ended (FIFO EOF).");
break;
}
let now = now_us();
if stream_start_ts == 0 {
stream_start_ts = now;
}
let mut local_pcm = Vec::with_capacity(config.frame_size);
let mut remote_pcm = Vec::with_capacity(config.frame_size);
for i in 0..config.frame_size {
let l = i16::from_le_bytes([raw_buf[i * 4], raw_buf[i * 4 + 1]]);
let r = i16::from_le_bytes([raw_buf[i * 4 + 2], raw_buf[i * 4 + 3]]);
if role == ChannelRole::Left {
local_pcm.push(l);
remote_pcm.push(r);
} else {
local_pcm.push(r);
remote_pcm.push(l);
}
}
let len = codec.encode(&remote_pcm, &mut opus_out)?;
let target_ts =
stream_start_ts + ((seq - stream_start_seq) as u128 * frame_duration_us) + delay_us;
let packet = AudioPacket {
seq,
timestamp: target_ts,
data: opus_out[..len].to_vec(),
};
let bytes = postcard::to_allocvec(&packet)?;
if let Err(e) = udp.send_to(&bytes, client_udp_addr).await {
eprintln!("UDP send error: {:?}", e);
return Err(e.into());
}
let now = now_us();
if now < target_ts {
let wait = target_ts - now;
if wait > 1000 {
tokio::time::sleep(Duration::from_micros(wait as u64)).await;
}
}
player.write(&local_pcm)?;
seq += 1;
}
}
}
async fn run_slave(role: ChannelRole) -> Result<()> {
println!("--- Slave Mode ({:?}) ---", role);
println!("Scanning for Master...");
let udp_disc = UdpSocket::bind(format!("0.0.0.0:{}", DISCOVERY_PORT)).await?;
let mut buf = [0u8; 1024];
let (len, master_addr) = udp_disc.recv_from(&mut buf).await?;
let master_tcp_port = match postcard::from_bytes::<ControlPacket>(&buf[..len])? {
ControlPacket::ServerHello { udp_port: p } => p,
_ => return Err(anyhow::anyhow!("Invalid discovery packet")),
};
let master_ip = master_addr.ip();
let master_tcp_addr = format!("{}:{}", master_ip, master_tcp_port);
println!("Found Master at {}", master_tcp_addr);
let mut tcp = TcpStream::connect(master_tcp_addr).await?;
tcp.write_all(&postcard::to_allocvec(&ControlPacket::ClientIdentify {
role: role.clone(),
})?)
.await?;
let len = tcp.read(&mut buf).await?;
let server_udp_port = match postcard::from_bytes::<ControlPacket>(&buf[..len])? {
ControlPacket::ServerHello { udp_port } => udp_port,
_ => return Err(anyhow::anyhow!("Expected ServerHello")),
};
let udp = UdpSocket::bind("0.0.0.0:0").await?;
let punch_packet = vec![0u8; 1];
udp.send_to(&punch_packet, format!("{}:{}", master_ip, server_udp_port))
.await?;
let config = AudioConfig {
sample_rate: 48000,
channels: 1,
frame_size: 960,
bitrate: 64000,
..AudioConfig::default()
};
let player = AudioPlayer::new(&config)?;
let mut codec = OpusCodec::new(&config)?;
let mut jitter = JitterBuffer::new(50_000);
let clock = ClockSync::new(100);
// Use into_split for owned ReadHalf/WriteHalf to move into tasks
let (mut tcp_rx, mut tcp_tx) = tcp.into_split();
let udp = Arc::new(udp);
let udp_rx = udp.clone();
let _sync_handle = tokio::spawn(async move {
let mut seq = 0;
loop {
let t1 = now_us();
let msg = ControlPacket::Ping { client_ts: t1, seq };
if tcp_tx
.write_all(&postcard::to_allocvec(&msg).unwrap())
.await
.is_err()
{
break;
}
tokio::time::sleep(Duration::from_secs(1)).await;
seq += 1;
}
});
let clock = Arc::new(Mutex::new(clock));
let clock_updater = clock.clone();
tokio::spawn(async move {
let mut buf = [0u8; 1024];
loop {
match tcp_rx.read(&mut buf).await {
Ok(n) if n > 0 => {
if let Ok(ControlPacket::Pong {
client_ts,
server_ts,
..
}) = postcard::from_bytes(&buf[..n])
{
let t4 = now_us();
clock_updater.lock().await.update(client_ts, server_ts, t4);
}
}
_ => break,
}
}
});
let (audio_tx, mut audio_rx) = mpsc::channel(100);
tokio::spawn(async move {
let mut buf = [0u8; 2048];
loop {
if let Ok((len, _)) = udp_rx.recv_from(&mut buf).await {
if let Ok(packet) = postcard::from_bytes::<AudioPacket>(&buf[..len]) {
let _ = audio_tx.send(packet).await;
}
}
}
});
let mut pcm_buf = vec![0i16; config.frame_size];
println!("Listening for audio...");
let mut last_seq: Option<u32> = None;
loop {
while let Ok(pkt) = audio_rx.try_recv() {
jitter.push(pkt);
}
let now = now_us();
let current_server_time = {
let c = clock.lock().await;
c.to_server_time(now)
};
if let Some((seq, data)) = jitter.pop_frame(current_server_time) {
// PLC logic
let mut _lost = false;
if let Some(last) = last_seq {
if seq > last + 1 {
println!("Packet loss detected: {} -> {}", last, seq);
_lost = true;
// Conceal missing frames
for _ in 0..(seq - last - 1) {
if let Ok(len) = codec.decode_loss(&mut pcm_buf) {
let _ = player.write(&pcm_buf[..len]);
}
}
}
}
last_seq = Some(seq);
let len = codec.decode(&data, &mut pcm_buf)?;
player.write(&pcm_buf[..len])?;
} else {
tokio::time::sleep(Duration::from_millis(1)).await;
}
}
}
+70
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@@ -0,0 +1,70 @@
#![cfg(target_os = "linux")]
use anyhow::{Context, Result};
use std::fs;
use std::process::Command;
const FIFO_PATH: &str = "/tmp/stereo_out.fifo";
const REAL_ASOUND_CONF: &str = "/etc/asound.conf";
const TEMP_ASOUND_CONF: &str = "/tmp/asound.stereo.conf";
/// ALSA 音频重定向器,用于拦截系统音频输出到 FIFO 管道
pub struct AlsaRedirector;
impl AlsaRedirector {
pub fn new() -> Result<Self> {
Self::cleanup(); // 确保环境干净
let original_conf = fs::read_to_string(REAL_ASOUND_CONF).unwrap_or_default();
if !original_conf.contains("pcm.original_default") {
// 重命名原有的 default 逻辑,插入拦截器
let mut new_conf = original_conf.replace("pcm.!default", "pcm.original_default");
new_conf.push_str(&format!(
"\npcm.!default {{ type plug slave.pcm \"stereo_interceptor\" }}\n\
pcm.stereo_interceptor {{ type file slave.pcm \"null\" file \"{}\" format \"raw\" }}\n",
FIFO_PATH
));
fs::write(TEMP_ASOUND_CONF, new_conf)?;
// 挂载覆盖 /etc/asound.conf
let status = Command::new("mount")
.arg("--bind")
.arg(TEMP_ASOUND_CONF)
.arg(REAL_ASOUND_CONF)
.status()
.context("执行 mount 命令失败")?;
if !status.success() {
return Err(anyhow::anyhow!("挂载 asound.conf 失败"));
}
}
// 创建 FIFO 管道
let _ = Command::new("mkfifo").arg(FIFO_PATH).status();
let _ = Command::new("chmod").arg("666").arg(FIFO_PATH).status();
println!("ALSA 输出已重定向至 {}", FIFO_PATH);
Ok(Self)
}
pub fn cleanup() {
let _ = Command::new("sh")
.arg("-c")
.arg(format!("umount -l {} >/dev/null 2>&1", REAL_ASOUND_CONF))
.status();
let _ = fs::remove_file(TEMP_ASOUND_CONF);
let _ = fs::remove_file(FIFO_PATH);
println!("ALSA 配置已恢复。");
}
pub fn fifo_path() -> &'static str {
FIFO_PATH
}
}
impl Drop for AlsaRedirector {
fn drop(&mut self) {
Self::cleanup();
}
}
@@ -22,6 +22,7 @@ impl Ord for OrderedPacket {
}
}
/// 抖动缓冲区,用于处理网络延迟和乱序
pub struct JitterBuffer {
buffer: BinaryHeap<OrderedPacket>,
last_played_seq: Option<u32>,
@@ -38,6 +39,7 @@ impl JitterBuffer {
}
pub fn push(&mut self, packet: AudioPacket) {
// 丢弃已经播放过的数据包
if let Some(last) = self.last_played_seq {
if packet.seq <= last {
return;
@@ -46,6 +48,7 @@ impl JitterBuffer {
self.buffer.push(OrderedPacket(packet));
}
/// 根据当前时间弹出待播放的帧
pub fn pop_frame(&mut self, current_time: u128) -> Option<(u32, Vec<u8>)> {
if let Some(OrderedPacket(pkt)) = self.buffer.peek() {
if current_time >= pkt.timestamp {
+241
View File
@@ -0,0 +1,241 @@
#![cfg(target_os = "linux")]
use anyhow::Result;
use crate::audio::{AudioPlayer, OpusCodec};
use crate::config::AudioConfig;
use std::net::SocketAddr;
use std::sync::Arc;
use std::time::Duration;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::{TcpListener, TcpStream, UdpSocket};
use crate::stereo_core::alsa::AlsaRedirector;
use crate::stereo_core::protocol::{AudioPacket, ChannelRole, ControlPacket};
use crate::stereo_core::sync::now_us;
pub const SERVER_TCP_PORT: u16 = 53531;
pub const DISCOVERY_PORT: u16 = 53530;
/// 运行主节点模式
pub async fn run_master(role: ChannelRole) -> Result<()> {
println!("--- 主节点模式 ({:?}) ---", role);
// 0. 设置 ALSA 重定向 (在主节点生命周期内持续有效)
let _alsa_guard = AlsaRedirector::new()?;
// 1. 设置网络 (UDP + TCP)
let udp_socket = UdpSocket::bind("0.0.0.0:0").await?;
let udp_port = udp_socket.local_addr()?.port();
let udp_socket = Arc::new(udp_socket);
let listener = TcpListener::bind(format!("0.0.0.0:{}", SERVER_TCP_PORT)).await?;
// 2. 发现服务
let _discovery = tokio::spawn(async move {
let socket = UdpSocket::bind("0.0.0.0:0").await.unwrap();
socket.set_broadcast(true).unwrap();
let target: SocketAddr = format!("255.255.255.255:{}", DISCOVERY_PORT)
.parse()
.unwrap();
let msg = postcard::to_allocvec(&ControlPacket::ServerHello {
udp_port: SERVER_TCP_PORT,
})
.unwrap();
loop {
let _ = socket.send_to(&msg, target).await;
tokio::time::sleep(Duration::from_secs(1)).await;
}
});
println!("正在端口 {} 等待从节点连接...", SERVER_TCP_PORT);
loop {
let (socket, addr) = listener.accept().await?;
println!("从节点已连接: {}", addr);
let udp_socket = udp_socket.clone();
let role = role.clone();
// 启动会话处理句柄
tokio::spawn(async move {
if let Err(e) = handle_master_session(socket, udp_socket, udp_port, role).await {
eprintln!("会话结束: {:?}", e);
}
});
}
}
/// 处理主节点与从节点的会话
async fn handle_master_session(
mut tcp: TcpStream,
udp: Arc<UdpSocket>,
_local_udp_port: u16,
role: ChannelRole,
) -> Result<()> {
let mut buf = [0u8; 1024];
// 握手
let len = tcp.read(&mut buf).await?;
match postcard::from_bytes::<ControlPacket>(&buf[..len])? {
ControlPacket::ClientIdentify { role: _r } => {}
_ => return Err(anyhow::anyhow!("无效的握手协议")),
};
let hello = ControlPacket::ServerHello {
udp_port: udp.local_addr()?.port(),
};
tcp.write_all(&postcard::to_allocvec(&hello)?).await?;
// 等待 UDP 打洞/确认
let mut buf = [0u8; 128];
let (_, client_udp_addr) = udp.recv_from(&mut buf).await?;
println!("从节点 UDP 地址已确认: {}", client_udp_addr);
// 配置音频
let config = AudioConfig {
sample_rate: 48000,
channels: 2,
frame_size: 960,
bitrate: 64000,
..AudioConfig::default()
};
let mono_config = AudioConfig {
channels: 1,
..config.clone()
};
let mut codec = OpusCodec::new(&mono_config)?;
let playback_config = AudioConfig {
channels: 1,
playback_device: "plug:original_default".into(),
..config.clone()
};
let player = AudioPlayer::new(&playback_config)?;
let mut raw_buf = vec![0u8; config.frame_size * 2 * 2];
let mut opus_out = vec![0u8; 1500];
let mut seq = 0u32;
let frame_duration_us =
(config.frame_size as f64 / config.sample_rate as f64 * 1_000_000.0) as u128;
let delay_us = 200_000;
println!("开始会话循环...");
// 分离 TCP 读写,以便在不同任务中使用
let (mut tcp_rx, mut tcp_tx) = tcp.into_split();
let (stop_tx, mut stop_rx) = tokio::sync::mpsc::channel::<()>(1);
// 处理来自从节点的控制消息(如 Ping/Pong 进行时间同步)
tokio::spawn(async move {
let mut buf = [0u8; 1024];
loop {
match tcp_rx.read(&mut buf).await {
Ok(0) | Err(_) => {
let _ = stop_tx.send(()).await;
break;
}
Ok(n) => {
if let Ok(ControlPacket::Ping { client_ts, seq }) =
postcard::from_bytes(&buf[..n])
{
let pong = ControlPacket::Pong {
client_ts,
server_ts: now_us(),
seq,
};
if tcp_tx
.write_all(&postcard::to_allocvec(&pong).unwrap())
.await
.is_err()
{
let _ = stop_tx.send(()).await;
break;
}
}
}
}
}
});
loop {
// 打开 FIFO。这会阻塞直到有写入者打开它。
// 使用 select 以便在等待 FIFO 时如果从节点断开连接可以退出。
let mut fifo = tokio::select! {
_ = stop_rx.recv() => {
println!("等待 FIFO 时从节点断开连接。");
return Ok(());
}
f = tokio::fs::File::open(AlsaRedirector::fifo_path()) => f?,
};
println!("音频流已启动...");
let mut stream_start_ts = 0;
let stream_start_seq = seq;
loop {
// 从 FIFO 读取,带超时/select 以检查断开连接
let read_res = tokio::select! {
_ = stop_rx.recv() => {
println!("串流过程中从节点断开连接。");
return Ok(());
}
res = fifo.read_exact(&mut raw_buf) => res,
};
if let Err(_) = read_res {
println!("音频流结束 (FIFO 读取完毕)。");
break;
}
let now = now_us();
if stream_start_ts == 0 {
stream_start_ts = now;
}
let mut local_pcm = Vec::with_capacity(config.frame_size);
let mut remote_pcm = Vec::with_capacity(config.frame_size);
// 提取左右声道
for i in 0..config.frame_size {
let l = i16::from_le_bytes([raw_buf[i * 4], raw_buf[i * 4 + 1]]);
let r = i16::from_le_bytes([raw_buf[i * 4 + 2], raw_buf[i * 4 + 3]]);
if role == ChannelRole::Left {
local_pcm.push(l);
remote_pcm.push(r);
} else {
local_pcm.push(r);
remote_pcm.push(l);
}
}
// 编码并发送给从节点
let len = codec.encode(&remote_pcm, &mut opus_out)?;
let target_ts =
stream_start_ts + ((seq - stream_start_seq) as u128 * frame_duration_us) + delay_us;
let packet = AudioPacket {
seq,
timestamp: target_ts,
data: opus_out[..len].to_vec(),
};
let bytes = postcard::to_allocvec(&packet)?;
if let Err(e) = udp.send_to(&bytes, client_udp_addr).await {
eprintln!("UDP 发送错误: {:?}", e);
return Err(e.into());
}
// 本地回放同步
let now = now_us();
if now < target_ts {
let wait = target_ts - now;
if wait > 1000 {
tokio::time::sleep(Duration::from_micros(wait as u64)).await;
}
}
player.write(&local_pcm)?;
seq += 1;
}
}
}
+3
View File
@@ -1,3 +1,6 @@
pub mod alsa;
pub mod jitter_buffer;
pub mod master;
pub mod protocol;
pub mod slave;
pub mod sync;
+9 -10
View File
@@ -8,15 +8,15 @@ pub enum ChannelRole {
#[derive(Serialize, Deserialize, Debug, Clone)]
pub enum ControlPacket {
// Discovery
// 发现协议
ServerHello {
udp_port: u16, // Port for UDP audio stream
udp_port: u16, // UDP 音频流端口
},
// Handshake
// 握手协议
ClientIdentify {
role: ChannelRole,
},
// Time Sync (Continuous)
// 时间同步 (持续进行)
Ping {
client_ts: u128,
seq: u32,
@@ -26,14 +26,13 @@ pub enum ControlPacket {
server_ts: u128,
seq: u32,
},
// Control
Volume(u8), // 0-100
// 控制协议
Volume(u8), // 音量 0-100
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct AudioPacket {
pub seq: u32, // Sequence number for packet loss detection
pub timestamp: u128, // Target playback time (server time)
pub data: Vec<u8>, // Opus encoded data
pub seq: u32, // 序列号,用于丢包检测
pub timestamp: u128, // 目标播放时间 (主节点时间)
pub data: Vec<u8>, // Opus 编码数据
}
+168
View File
@@ -0,0 +1,168 @@
#![cfg(target_os = "linux")]
use anyhow::Result;
use crate::audio::{AudioPlayer, OpusCodec};
use crate::config::AudioConfig;
use std::sync::Arc;
use std::time::Duration;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::{TcpStream, UdpSocket};
use tokio::sync::{Mutex, mpsc};
use crate::stereo_core::jitter_buffer::JitterBuffer;
use crate::stereo_core::protocol::{AudioPacket, ChannelRole, ControlPacket};
use crate::stereo_core::sync::{ClockSync, now_us};
use crate::stereo_core::master::{DISCOVERY_PORT};
/// 运行从节点模式
pub async fn run_slave(role: ChannelRole) -> Result<()> {
println!("--- 从节点模式 ({:?}) ---", role);
println!("正在扫描主节点...");
let udp_disc = UdpSocket::bind(format!("0.0.0.0:{}", DISCOVERY_PORT)).await?;
let mut buf = [0u8; 1024];
let (len, master_addr) = udp_disc.recv_from(&mut buf).await?;
let master_tcp_port = match postcard::from_bytes::<ControlPacket>(&buf[..len])? {
ControlPacket::ServerHello { udp_port: p } => p,
_ => return Err(anyhow::anyhow!("无效的发现数据包")),
};
let master_ip = master_addr.ip();
let master_tcp_addr = format!("{}:{}", master_ip, master_tcp_port);
println!("{} 发现主节点", master_tcp_addr);
let mut tcp = TcpStream::connect(master_tcp_addr).await?;
// 身份认证
tcp.write_all(&postcard::to_allocvec(&ControlPacket::ClientIdentify {
role: role.clone(),
})?)
.await?;
let len = tcp.read(&mut buf).await?;
let server_udp_port = match postcard::from_bytes::<ControlPacket>(&buf[..len])? {
ControlPacket::ServerHello { udp_port } => udp_port,
_ => return Err(anyhow::anyhow!("应答应为 ServerHello")),
};
// UDP 打洞以接收音频流
let udp = UdpSocket::bind("0.0.0.0:0").await?;
let punch_packet = vec![0u8; 1];
udp.send_to(&punch_packet, format!("{}:{}", master_ip, server_udp_port))
.await?;
// 音频配置
let config = AudioConfig {
sample_rate: 48000,
channels: 1,
frame_size: 960,
bitrate: 64000,
..AudioConfig::default()
};
let player = AudioPlayer::new(&config)?;
let mut codec = OpusCodec::new(&config)?;
let mut jitter = JitterBuffer::new(50_000);
let clock = ClockSync::new(100);
// 分离读写
let (mut tcp_rx, mut tcp_tx) = tcp.into_split();
let udp = Arc::new(udp);
let udp_rx = udp.clone();
// 定时发送 Ping 进行时间同步
let _sync_handle = tokio::spawn(async move {
let mut seq = 0;
loop {
let t1 = now_us();
let msg = ControlPacket::Ping { client_ts: t1, seq };
if tcp_tx
.write_all(&postcard::to_allocvec(&msg).unwrap())
.await
.is_err()
{
break;
}
tokio::time::sleep(Duration::from_secs(1)).await;
seq += 1;
}
});
let clock = Arc::new(Mutex::new(clock));
let clock_updater = clock.clone();
// 接收 Pong 并更新时钟偏移
tokio::spawn(async move {
let mut buf = [0u8; 1024];
loop {
match tcp_rx.read(&mut buf).await {
Ok(n) if n > 0 => {
if let Ok(ControlPacket::Pong {
client_ts,
server_ts,
..
}) = postcard::from_bytes(&buf[..n])
{
let t4 = now_us();
clock_updater.lock().await.update(client_ts, server_ts, t4);
}
}
_ => break,
}
}
});
// 接收音频数据包
let (audio_tx, mut audio_rx) = mpsc::channel(100);
tokio::spawn(async move {
let mut buf = [0u8; 2048];
loop {
if let Ok((len, _)) = udp_rx.recv_from(&mut buf).await {
if let Ok(packet) = postcard::from_bytes::<AudioPacket>(&buf[..len]) {
let _ = audio_tx.send(packet).await;
}
}
}
});
let mut pcm_buf = vec![0i16; config.frame_size];
println!("正在监听音频数据...");
let mut last_seq: Option<u32> = None;
loop {
// 将收到的数据包放入抖动缓冲区
while let Ok(pkt) = audio_rx.try_recv() {
jitter.push(pkt);
}
let now = now_us();
let current_server_time = {
let c = clock.lock().await;
c.to_server_time(now)
};
// 从抖动缓冲区提取待播放帧
if let Some((seq, data)) = jitter.pop_frame(current_server_time) {
// 丢包处理 (PLC)
if let Some(last) = last_seq {
if seq > last + 1 {
println!("检测到丢包: {} -> {}", last, seq);
// 补偿丢失的帧
for _ in 0..(seq - last - 1) {
if let Ok(len) = codec.decode_loss(&mut pcm_buf) {
let _ = player.write(&pcm_buf[..len]);
}
}
}
}
last_seq = Some(seq);
let len = codec.decode(&data, &mut pcm_buf)?;
player.write(&pcm_buf[..len])?;
} else {
// 稍作等待以减少 CPU 占用
tokio::time::sleep(Duration::from_millis(1)).await;
}
}
}
+10 -7
View File
@@ -1,13 +1,15 @@
use std::collections::VecDeque;
use std::time::{SystemTime, UNIX_EPOCH};
/// 获取当前微秒级时间戳
pub fn now_us() -> u128 {
SystemTime::now()
.duration_since(UNIX_EPOCH)
.expect("Time went backwards")
.expect("时间倒流")
.as_micros()
}
/// 时钟同步管理器,用于计算主从节点间的时钟偏移
pub struct ClockSync {
offsets: VecDeque<i128>,
pub current_offset: i128,
@@ -23,15 +25,16 @@ impl ClockSync {
}
}
/// 更新时钟偏移估计
pub fn update(&mut self, client_send_ts: u128, server_ts: u128, client_recv_ts: u128) {
let rtt = (client_recv_ts - client_send_ts) as i128;
// Basic filter: ignore if RTT is absurdly large (e.g. > 100ms on LAN)
// 基础过滤:如果 RTT 过大则忽略 (例如局域网内 > 100ms)
if rtt > 100_000 {
return;
}
// Clock offset = server_time - client_time
// server_ts is at time (send + recv)/2
// 时钟偏移 = 主节点时间 - 从节点时间
// 假设主节点收到 Ping 的时间点在 (发送时间 + 接收时间) / 2
let estimated_server_time = server_ts as i128 + rtt / 2;
let offset = estimated_server_time - client_recv_ts as i128;
@@ -40,8 +43,7 @@ impl ClockSync {
self.offsets.pop_front();
}
// Calculate median or average offset
// Median is more robust to outliers
// 计算中位数偏移,以增强抗干扰能力
let mut sorted: Vec<i128> = self.offsets.iter().cloned().collect();
sorted.sort_unstable();
if !sorted.is_empty() {
@@ -49,12 +51,13 @@ impl ClockSync {
}
}
/// 将本地时间转换为服务器(主节点)时间
pub fn to_server_time(&self, client_time: u128) -> u128 {
(client_time as i128 + self.current_offset) as u128
}
/// 将服务器(主节点)时间转换为本地时间
pub fn to_client_time(&self, server_time: u128) -> u128 {
(server_time as i128 - self.current_offset) as u128
}
}