chore: 优化 alsa 配置

This commit is contained in:
Del Wang
2025-12-31 22:53:33 +08:00
committed by Del
parent 871d01a158
commit 4bce9e8d23
4 changed files with 44 additions and 33 deletions
+2 -1
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@@ -33,9 +33,10 @@ upload_to_xiaoai stereo 192.168.31.235 # right
# /data/stereo master right
# ubus call mediaplayer player_play_url '{"url":"/tmp/test.wav","type":1}'
# ubus call mediaplayer player_play_url '{"url":"/data/test.wav","type":1}'
# /etc/init.d/mediaplayer restart >/dev/null 2>&1
# /etc/init.d/bluetooth restart >/dev/null 2>&1
# /etc/init.d/miio restart >/dev/null 2>&1
# /etc/init.d/mico_aivs_lab restart >/dev/null 2>&1
# /etc/init.d/miplay restart >/dev/null 2>&1
+10
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@@ -50,9 +50,19 @@ fn setup_pcm(pcm: &PCM, sample_rate: u32, channels: u16) -> Result<()> {
hwp.set_format(Format::s16())?;
hwp.set_rate(sample_rate, alsa::ValueOr::Nearest)?;
hwp.set_channels(channels as u32)?;
// 设置较大的缓冲区以减少由于调度抖动导致的断音
// 48000Hz * 0.2s = 9600 samples
let buffer_size = (sample_rate as f64 * 0.2) as u32;
let period_size = buffer_size / 4;
hwp.set_buffer_size_near(buffer_size as alsa::pcm::Frames)?;
hwp.set_period_size_near(period_size as alsa::pcm::Frames, alsa::ValueOr::Nearest)?;
pcm.hw_params(&hwp).context("Failed to set HwParams")?;
let swp = pcm.sw_params_current()?;
// 设置 start_threshold 为 buffer_size 的一半,确保缓冲区有足够数据再开始播放
swp.set_start_threshold(buffer_size as alsa::pcm::Frames / 2)?;
pcm.sw_params(&swp)?;
pcm.prepare()?;
Ok(())
+1 -1
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@@ -20,7 +20,7 @@ impl AlsaRedirector {
// 重命名原有的 default 逻辑,插入拦截器
let mut new_conf = original_conf.replace("pcm.!default", "pcm.original_default");
new_conf.push_str(&format!(
"\npcm.!default {{ type plug slave.pcm \"stereo_interceptor\" }}\n\
"\npcm.!default {{ type plug slave {{ pcm \"stereo_interceptor\" format S16_LE rate 48000 channels 2 }} }}\n\
pcm.stereo_interceptor {{ type file slave.pcm \"null\" file \"{}\" format \"raw\" }}\n",
FIFO_PATH
));
+30 -30
View File
@@ -82,6 +82,9 @@ pub async fn run_master(master_role: ChannelRole) -> Result<()> {
let mut player: Option<AudioPlayer> = None;
let mut raw_buf = vec![0u8; config.frame_size * 2 * 2];
let mut pcm_out = vec![0i16; config.frame_size * 2];
let mut left_pcm = vec![0i16; config.frame_size];
let mut right_pcm = vec![0i16; config.frame_size];
let mut opus_out = vec![0u8; 1500];
let mut seq = 0u32;
@@ -120,10 +123,13 @@ pub async fn run_master(master_role: ChannelRole) -> Result<()> {
break; // FIFO 关闭,重新打开
}
let active_slaves = slaves.lock().await.clone();
let active_slaves = {
let s = slaves.lock().await;
if s.is_empty() { None } else { Some(s.clone()) }
};
// 检查是否需要切换播放器模式
let target_channels = if active_slaves.is_empty() { 2 } else { 1 };
let target_channels = if active_slaves.is_none() { 2 } else { 1 };
if player.is_none() || current_player_channels != target_channels {
println!(
"🔄 切换播放模式: {}",
@@ -148,37 +154,21 @@ pub async fn run_master(master_role: ChannelRole) -> Result<()> {
stream_start_seq = seq;
}
if active_slaves.is_empty() {
// 情况 1: 没有从节点,本地立体声播放
let mut pcm = Vec::with_capacity(config.frame_size * 2);
for i in 0..config.frame_size {
let l = i16::from_le_bytes([raw_buf[i * 4], raw_buf[i * 4 + 1]]);
let r = i16::from_le_bytes([raw_buf[i * 4 + 2], raw_buf[i * 4 + 3]]);
pcm.push(l);
pcm.push(r);
}
if let Some(p) = &player {
p.write(&pcm)?;
}
} else {
// 情况 2: 有从节点,主从同步
let mut left_pcm = Vec::with_capacity(config.frame_size);
let mut right_pcm = Vec::with_capacity(config.frame_size);
for i in 0..config.frame_size {
let l = i16::from_le_bytes([raw_buf[i * 4], raw_buf[i * 4 + 1]]);
let r = i16::from_le_bytes([raw_buf[i * 4 + 2], raw_buf[i * 4 + 3]]);
left_pcm.push(l);
right_pcm.push(r);
}
// 计算该帧应当播放的基准时间(相对于流开始)
let target_ts = stream_start_ts
+ ((seq - stream_start_seq) as u128 * frame_duration_us)
+ delay_us;
if let Some(slaves_list) = active_slaves {
// 情况 1: 有从节点,主从同步
for i in 0..config.frame_size {
left_pcm[i] = i16::from_le_bytes([raw_buf[i * 4], raw_buf[i * 4 + 1]]);
right_pcm[i] = i16::from_le_bytes([raw_buf[i * 4 + 2], raw_buf[i * 4 + 3]]);
}
// 1. 检查各声道是否有从节点需要
let needs_left = active_slaves.iter().any(|s| s.role == ChannelRole::Left);
let needs_right = active_slaves.iter().any(|s| s.role == ChannelRole::Right);
let needs_left = slaves_list.iter().any(|s| s.role == ChannelRole::Left);
let needs_right = slaves_list.iter().any(|s| s.role == ChannelRole::Right);
// 2. 编码需要的声道
let mut left_bytes = None;
@@ -205,7 +195,7 @@ pub async fn run_master(master_role: ChannelRole) -> Result<()> {
}
// 3. 发送给对应的从节点
for slave in &active_slaves {
for slave in &slaves_list {
let bytes = match slave.role {
ChannelRole::Left => left_bytes.as_ref(),
ChannelRole::Right => right_bytes.as_ref(),
@@ -215,7 +205,7 @@ pub async fn run_master(master_role: ChannelRole) -> Result<()> {
}
}
// 4. 本地回放同步
// 4. 本地回放
let master_pcm = match master_role {
ChannelRole::Left => &left_pcm,
ChannelRole::Right => &right_pcm,
@@ -231,6 +221,16 @@ pub async fn run_master(master_role: ChannelRole) -> Result<()> {
if let Some(p) = &player {
p.write(master_pcm)?;
}
} else {
// 情况 2: 没有从节点,本地立体声播放
for i in 0..config.frame_size {
pcm_out[i * 2] = i16::from_le_bytes([raw_buf[i * 4], raw_buf[i * 4 + 1]]);
pcm_out[i * 2 + 1] =
i16::from_le_bytes([raw_buf[i * 4 + 2], raw_buf[i * 4 + 3]]);
}
if let Some(p) = &player {
p.write(&pcm_out)?;
}
}
seq += 1;