refactor: 拆分网络通信模块

This commit is contained in:
Del Wang
2025-12-31 22:53:33 +08:00
committed by Del
parent 76260d412c
commit 28d714a2ef
7 changed files with 233 additions and 84 deletions
-4
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@@ -1,7 +1,6 @@
#![cfg(target_os = "linux")] #![cfg(target_os = "linux")]
use anyhow::Result; use anyhow::Result;
use hello::stereo_core::alsa::AlsaRedirector;
use hello::stereo_core::master::run_master; use hello::stereo_core::master::run_master;
use hello::stereo_core::protocol::ChannelRole; use hello::stereo_core::protocol::ChannelRole;
use hello::stereo_core::slave::run_slave; use hello::stereo_core::slave::run_slave;
@@ -22,9 +21,6 @@ async fn main() -> Result<()> {
ChannelRole::Right ChannelRole::Right
}; };
// 启动前先执行清理,确保环境干净
AlsaRedirector::cleanup();
if mode == "master" { if mode == "master" {
run_master(role).await run_master(role).await
} else { } else {
+45
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@@ -0,0 +1,45 @@
use crate::stereo_core::protocol::ControlPacket;
use anyhow::Result;
use std::net::{IpAddr, SocketAddr};
use std::time::Duration;
use tokio::net::UdpSocket;
pub const DISCOVERY_PORT: u16 = 53530;
/// 服务发现模块,用于主从节点的自动发现
pub struct Discovery;
impl Discovery {
/// 主节点:启动广播,告知从节点自己的 TCP 端口
pub async fn start_broadcast(tcp_port: u16) -> Result<()> {
let socket = UdpSocket::bind("0.0.0.0:0").await?;
socket.set_broadcast(true)?;
let target: SocketAddr = format!("255.255.255.255:{}", DISCOVERY_PORT).parse()?;
let msg = postcard::to_allocvec(&ControlPacket::ServerHello { udp_port: tcp_port })?;
tokio::spawn(async move {
loop {
let _ = socket.send_to(&msg, target).await;
tokio::time::sleep(Duration::from_secs(1)).await;
}
});
Ok(())
}
/// 从节点:监听广播,发现主节点的 IP 和 TCP 端口
pub async fn discover_master() -> Result<(IpAddr, u16)> {
let socket = UdpSocket::bind(format!("0.0.0.0:{}", DISCOVERY_PORT)).await?;
let mut buf = [0u8; 1024];
loop {
let (len, addr) = socket.recv_from(&mut buf).await?;
if let Ok(ControlPacket::ServerHello { udp_port }) =
postcard::from_bytes::<ControlPacket>(&buf[..len])
{
return Ok((addr.ip(), udp_port));
}
}
}
}
+28 -48
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@@ -1,62 +1,45 @@
#![cfg(target_os = "linux")] #![cfg(target_os = "linux")]
use anyhow::Result;
use crate::audio::{AudioPlayer, OpusCodec}; use crate::audio::{AudioPlayer, OpusCodec};
use crate::config::AudioConfig; use crate::config::AudioConfig;
use std::net::SocketAddr; use crate::stereo_core::alsa::AlsaRedirector;
use crate::stereo_core::discovery::Discovery;
use crate::stereo_core::network::{ControlConnection, MasterNetwork};
use crate::stereo_core::protocol::{AudioPacket, ChannelRole, ControlPacket};
use crate::stereo_core::sync::now_us;
use anyhow::Result;
use std::sync::Arc; use std::sync::Arc;
use std::time::Duration; use std::time::Duration;
use tokio::io::{AsyncReadExt, AsyncWriteExt}; use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::{TcpListener, TcpStream, UdpSocket};
use crate::stereo_core::alsa::AlsaRedirector;
use crate::stereo_core::protocol::{AudioPacket, ChannelRole, ControlPacket};
use crate::stereo_core::sync::now_us;
pub const SERVER_TCP_PORT: u16 = 53531; pub const SERVER_TCP_PORT: u16 = 53531;
pub const DISCOVERY_PORT: u16 = 53530;
/// 运行主节点模式 /// 运行主节点模式
pub async fn run_master(role: ChannelRole) -> Result<()> { pub async fn run_master(role: ChannelRole) -> Result<()> {
println!("--- 主节点模式 ({:?}) ---", role); println!("--- 主节点模式 ({}) ---", role.to_string());
// 0. 设置 ALSA 重定向 (在主节点生命周期内持续有效) // 0. 设置 ALSA 重定向
let _alsa_guard = AlsaRedirector::new()?; let _alsa_guard = AlsaRedirector::new()?;
// 1. 设置网络 (UDP + TCP) // 1. 设置网络 (UDP + TCP)
let udp_socket = UdpSocket::bind("0.0.0.0:0").await?; let network = MasterNetwork::setup(SERVER_TCP_PORT).await?;
let udp_port = udp_socket.local_addr()?.port(); let audio_socket = network.audio_socket().clone_inner();
let udp_socket = Arc::new(udp_socket);
let listener = TcpListener::bind(format!("0.0.0.0:{}", SERVER_TCP_PORT)).await?; // 2. 启动服务发现广播
Discovery::start_broadcast(SERVER_TCP_PORT).await?;
// 2. 发现服务
let _discovery = tokio::spawn(async move {
let socket = UdpSocket::bind("0.0.0.0:0").await.unwrap();
socket.set_broadcast(true).unwrap();
let target: SocketAddr = format!("255.255.255.255:{}", DISCOVERY_PORT)
.parse()
.unwrap();
let msg = postcard::to_allocvec(&ControlPacket::ServerHello {
udp_port: SERVER_TCP_PORT,
})
.unwrap();
loop {
let _ = socket.send_to(&msg, target).await;
tokio::time::sleep(Duration::from_secs(1)).await;
}
});
println!("正在端口 {} 等待从节点连接...", SERVER_TCP_PORT); println!("正在端口 {} 等待从节点连接...", SERVER_TCP_PORT);
loop { loop {
let (socket, addr) = listener.accept().await?; let (control_conn, addr) = network.accept().await?;
println!("从节点已连接: {}", addr); println!("从节点已连接: {}", addr);
let udp_socket = udp_socket.clone(); let audio_socket = audio_socket.clone();
let role = role.clone(); let role = role.clone();
// 启动会话处理句柄 // 启动会话处理句柄
tokio::spawn(async move { tokio::spawn(async move {
if let Err(e) = handle_master_session(socket, udp_socket, udp_port, role).await { if let Err(e) = handle_master_session(control_conn, audio_socket, role).await {
eprintln!("会话结束: {:?}", e); eprintln!("会话结束: {:?}", e);
} }
}); });
@@ -65,28 +48,27 @@ pub async fn run_master(role: ChannelRole) -> Result<()> {
/// 处理主节点与从节点的会话 /// 处理主节点与从节点的会话
async fn handle_master_session( async fn handle_master_session(
mut tcp: TcpStream, mut control: ControlConnection,
udp: Arc<UdpSocket>, audio_socket: Arc<tokio::net::UdpSocket>,
_local_udp_port: u16,
role: ChannelRole, role: ChannelRole,
) -> Result<()> { ) -> Result<()> {
let mut buf = [0u8; 1024]; let mut buf = [0u8; 1024];
// 握手 // 握手
let len = tcp.read(&mut buf).await?; let pkt = control.recv_packet(&mut buf).await?;
match postcard::from_bytes::<ControlPacket>(&buf[..len])? { match pkt {
ControlPacket::ClientIdentify { role: _r } => {} ControlPacket::ClientIdentify { role: _r } => {}
_ => return Err(anyhow::anyhow!("无效的握手协议")), _ => return Err(anyhow::anyhow!("无效的握手协议")),
}; };
let hello = ControlPacket::ServerHello { let hello = ControlPacket::ServerHello {
udp_port: udp.local_addr()?.port(), udp_port: audio_socket.local_addr()?.port(),
}; };
tcp.write_all(&postcard::to_allocvec(&hello)?).await?; control.send_packet(&hello).await?;
// 等待 UDP 打洞/确认 // 等待 UDP 打洞/确认
let mut buf = [0u8; 128]; let mut buf = [0u8; 128];
let (_, client_udp_addr) = udp.recv_from(&mut buf).await?; let (_, client_udp_addr) = audio_socket.recv_from(&mut buf).await?;
println!("从节点 UDP 地址已确认: {}", client_udp_addr); println!("从节点 UDP 地址已确认: {}", client_udp_addr);
// 配置音频 // 配置音频
@@ -121,10 +103,10 @@ async fn handle_master_session(
println!("开始会话循环..."); println!("开始会话循环...");
// 分离 TCP 读写,以便在不同任务中使用 // 分离 TCP 读写,以便在不同任务中使用
let (mut tcp_rx, mut tcp_tx) = tcp.into_split(); let (mut tcp_rx, mut tcp_tx) = control.split();
let (stop_tx, mut stop_rx) = tokio::sync::mpsc::channel::<()>(1); let (stop_tx, mut stop_rx) = tokio::sync::mpsc::channel::<()>(1);
// 处理来自从节点的控制消息(如 Ping/Pong 进行时间同步) // 处理来自从节点的控制消息
tokio::spawn(async move { tokio::spawn(async move {
let mut buf = [0u8; 1024]; let mut buf = [0u8; 1024];
loop { loop {
@@ -157,8 +139,7 @@ async fn handle_master_session(
}); });
loop { loop {
// 打开 FIFO。这会阻塞直到有写入者打开它。 // 打开 FIFO
// 使用 select 以便在等待 FIFO 时如果从节点断开连接可以退出。
let mut fifo = tokio::select! { let mut fifo = tokio::select! {
_ = stop_rx.recv() => { _ = stop_rx.recv() => {
println!("等待 FIFO 时从节点断开连接。"); println!("等待 FIFO 时从节点断开连接。");
@@ -172,7 +153,7 @@ async fn handle_master_session(
let stream_start_seq = seq; let stream_start_seq = seq;
loop { loop {
// 从 FIFO 读取,带超时/select 以检查断开连接 // 从 FIFO 读取
let read_res = tokio::select! { let read_res = tokio::select! {
_ = stop_rx.recv() => { _ = stop_rx.recv() => {
println!("串流过程中从节点断开连接。"); println!("串流过程中从节点断开连接。");
@@ -219,7 +200,7 @@ async fn handle_master_session(
}; };
let bytes = postcard::to_allocvec(&packet)?; let bytes = postcard::to_allocvec(&packet)?;
if let Err(e) = udp.send_to(&bytes, client_udp_addr).await { if let Err(e) = audio_socket.send_to(&bytes, client_udp_addr).await {
eprintln!("UDP 发送错误: {:?}", e); eprintln!("UDP 发送错误: {:?}", e);
return Err(e.into()); return Err(e.into());
} }
@@ -238,4 +219,3 @@ async fn handle_master_session(
} }
} }
} }
+2
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@@ -1,6 +1,8 @@
pub mod alsa; pub mod alsa;
pub mod discovery;
pub mod jitter_buffer; pub mod jitter_buffer;
pub mod master; pub mod master;
pub mod network;
pub mod protocol; pub mod protocol;
pub mod slave; pub mod slave;
pub mod sync; pub mod sync;
+126
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@@ -0,0 +1,126 @@
use crate::stereo_core::protocol::{AudioPacket, ControlPacket};
use anyhow::{Context, Result};
use std::net::SocketAddr;
use std::sync::Arc;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::{TcpListener, TcpStream, UdpSocket};
/// UDP 音频传输
pub struct AudioSocket {
socket: Arc<UdpSocket>,
}
impl AudioSocket {
pub async fn bind() -> Result<Self> {
let socket = UdpSocket::bind("0.0.0.0:0").await?;
Ok(Self {
socket: Arc::new(socket),
})
}
pub fn local_port(&self) -> Result<u16> {
Ok(self.socket.local_addr()?.port())
}
pub async fn send_packet(&self, packet: &AudioPacket, target: SocketAddr) -> Result<()> {
let bytes = postcard::to_allocvec(packet)?;
self.socket.send_to(&bytes, target).await?;
Ok(())
}
pub async fn recv_packet(&self, buf: &mut [u8]) -> Result<(AudioPacket, SocketAddr)> {
let (len, addr) = self.socket.recv_from(buf).await?;
let packet = postcard::from_bytes(&buf[..len])?;
Ok((packet, addr))
}
pub async fn punch(&self, target: SocketAddr) -> Result<()> {
self.socket.send_to(&[0u8; 1], target).await?;
Ok(())
}
pub fn clone_inner(&self) -> Arc<UdpSocket> {
self.socket.clone()
}
}
/// TCP 控制连接
pub struct ControlConnection {
stream: TcpStream,
}
impl ControlConnection {
pub fn new(stream: TcpStream) -> Self {
Self { stream }
}
pub async fn send_packet(&mut self, packet: &ControlPacket) -> Result<()> {
let bytes = postcard::to_allocvec(packet)?;
self.stream.write_all(&bytes).await?;
Ok(())
}
pub async fn recv_packet(&mut self, buf: &mut [u8]) -> Result<ControlPacket> {
let len = self.stream.read(buf).await?;
if len == 0 {
return Err(anyhow::anyhow!("连接已关闭"));
}
let packet = postcard::from_bytes(&buf[..len])?;
Ok(packet)
}
pub fn split(
self,
) -> (
tokio::net::tcp::OwnedReadHalf,
tokio::net::tcp::OwnedWriteHalf,
) {
self.stream.into_split()
}
}
/// 主节点网络管理器
pub struct MasterNetwork {
listener: TcpListener,
audio: AudioSocket,
}
impl MasterNetwork {
pub async fn setup(port: u16) -> Result<Self> {
let listener = TcpListener::bind(format!("0.0.0.0:{}", port)).await?;
let audio = AudioSocket::bind().await?;
Ok(Self { listener, audio })
}
pub async fn accept(&self) -> Result<(ControlConnection, SocketAddr)> {
let (stream, addr) = self.listener.accept().await?;
Ok((ControlConnection::new(stream), addr))
}
pub fn audio_socket(&self) -> &AudioSocket {
&self.audio
}
}
/// 从节点网络管理器
pub struct SlaveNetwork {
control: ControlConnection,
audio: AudioSocket,
}
impl SlaveNetwork {
pub async fn connect(master_addr: SocketAddr) -> Result<Self> {
let stream = TcpStream::connect(master_addr)
.await
.context(format!("无法连接到主节点 TCP 地址: {}", master_addr))?;
let audio = AudioSocket::bind().await?;
Ok(Self {
control: ControlConnection::new(stream),
audio,
})
}
pub fn split(self) -> (ControlConnection, AudioSocket) {
(self.control, self.audio)
}
}
+10 -1
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@@ -6,6 +6,15 @@ pub enum ChannelRole {
Right, Right,
} }
impl ChannelRole {
pub fn to_string(&self) -> String {
match self {
ChannelRole::Left => "左声道".to_string(),
ChannelRole::Right => "右声道".to_string(),
}
}
}
#[derive(Serialize, Deserialize, Debug, Clone)] #[derive(Serialize, Deserialize, Debug, Clone)]
pub enum ControlPacket { pub enum ControlPacket {
// 发现协议 // 发现协议
@@ -26,7 +35,7 @@ pub enum ControlPacket {
server_ts: u128, server_ts: u128,
seq: u32, seq: u32,
}, },
// 控制协议 // 音量同步
Volume(u8), // 音量 0-100 Volume(u8), // 音量 0-100
} }
+22 -31
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@@ -1,53 +1,45 @@
#![cfg(target_os = "linux")] #![cfg(target_os = "linux")]
use anyhow::Result;
use crate::audio::{AudioPlayer, OpusCodec}; use crate::audio::{AudioPlayer, OpusCodec};
use crate::config::AudioConfig; use crate::config::AudioConfig;
use crate::stereo_core::discovery::Discovery;
use crate::stereo_core::jitter_buffer::JitterBuffer;
use crate::stereo_core::network::SlaveNetwork;
use crate::stereo_core::protocol::{AudioPacket, ChannelRole, ControlPacket};
use crate::stereo_core::sync::{ClockSync, now_us};
use anyhow::Result;
use std::sync::Arc; use std::sync::Arc;
use std::time::Duration; use std::time::Duration;
use tokio::io::{AsyncReadExt, AsyncWriteExt}; use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::{TcpStream, UdpSocket};
use tokio::sync::{Mutex, mpsc}; use tokio::sync::{Mutex, mpsc};
use crate::stereo_core::jitter_buffer::JitterBuffer;
use crate::stereo_core::protocol::{AudioPacket, ChannelRole, ControlPacket};
use crate::stereo_core::sync::{ClockSync, now_us};
use crate::stereo_core::master::{DISCOVERY_PORT};
/// 运行从节点模式 /// 运行从节点模式
pub async fn run_slave(role: ChannelRole) -> Result<()> { pub async fn run_slave(role: ChannelRole) -> Result<()> {
println!("--- 从节点模式 ({:?}) ---", role); println!("--- 从节点模式 ({}) ---", role.to_string());
println!("正在扫描主节点..."); println!("正在扫描主节点...");
let udp_disc = UdpSocket::bind(format!("0.0.0.0:{}", DISCOVERY_PORT)).await?; let (master_ip, master_tcp_port) = Discovery::discover_master().await?;
let mut buf = [0u8; 1024];
let (len, master_addr) = udp_disc.recv_from(&mut buf).await?;
let master_tcp_port = match postcard::from_bytes::<ControlPacket>(&buf[..len])? {
ControlPacket::ServerHello { udp_port: p } => p,
_ => return Err(anyhow::anyhow!("无效的发现数据包")),
};
let master_ip = master_addr.ip();
let master_tcp_addr = format!("{}:{}", master_ip, master_tcp_port); let master_tcp_addr = format!("{}:{}", master_ip, master_tcp_port);
println!("{} 发现主节点", master_tcp_addr); println!("{} 发现主节点", master_tcp_addr);
let mut tcp = TcpStream::connect(master_tcp_addr).await?; let network = SlaveNetwork::connect(master_tcp_addr.parse()?).await?;
let (mut control, audio) = network.split();
// 身份认证 // 身份认证
tcp.write_all(&postcard::to_allocvec(&ControlPacket::ClientIdentify { control
role: role.clone(), .send_packet(&ControlPacket::ClientIdentify { role: role.clone() })
})?) .await?;
.await?;
let len = tcp.read(&mut buf).await?; let mut buf = [0u8; 1024];
let server_udp_port = match postcard::from_bytes::<ControlPacket>(&buf[..len])? { let pkt = control.recv_packet(&mut buf).await?;
let server_udp_port = match pkt {
ControlPacket::ServerHello { udp_port } => udp_port, ControlPacket::ServerHello { udp_port } => udp_port,
_ => return Err(anyhow::anyhow!("应答应为 ServerHello")), _ => return Err(anyhow::anyhow!("应答应为 ServerHello")),
}; };
// UDP 打洞以接收音频流 // UDP 打洞以接收音频流
let udp = UdpSocket::bind("0.0.0.0:0").await?; audio
let punch_packet = vec![0u8; 1]; .punch(format!("{}:{}", master_ip, server_udp_port).parse()?)
udp.send_to(&punch_packet, format!("{}:{}", master_ip, server_udp_port))
.await?; .await?;
// 音频配置 // 音频配置
@@ -65,9 +57,9 @@ pub async fn run_slave(role: ChannelRole) -> Result<()> {
let clock = ClockSync::new(100); let clock = ClockSync::new(100);
// 分离读写 // 分离读写
let (mut tcp_rx, mut tcp_tx) = tcp.into_split(); let (mut tcp_rx, mut tcp_tx) = control.split();
let udp = Arc::new(udp); let audio_socket = audio.clone_inner();
let udp_rx = udp.clone(); let udp_rx = audio_socket.clone();
// 定时发送 Ping 进行时间同步 // 定时发送 Ping 进行时间同步
let _sync_handle = tokio::spawn(async move { let _sync_handle = tokio::spawn(async move {
@@ -165,4 +157,3 @@ pub async fn run_slave(role: ChannelRole) -> Result<()> {
} }
} }
} }